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mod game_center;
use console::style;
pub use game_center::*;
pub mod games;
mod util;
/// The main trait to classify a struct as a playable game.
pub trait Play {
/// returns the name of the game
fn name(&self) -> &'static str;
/// print the game's intro or description before the game starts
fn print_intro(&self) {
println!("Welcome to {}!\n", style(self.name()).green());
}
/// start the game.
/// The game state should be exclusively local to this function
fn start(&self);
}