Struct conrod_wgpu::Image [−][src]
pub struct Image {
pub texture: Texture,
pub texture_format: TextureFormat,
pub width: u32,
pub height: u32,
}
Expand description
A loaded wgpu texture and it’s width/height
Fields
texture: Texture
The immutable image type, represents the data loaded onto the GPU.
Uses a dynamic format for flexibility on the kinds of images that might be loaded.
texture_format: TextureFormat
The format of the texture
.
width: u32
The width of the image.
height: u32
The height of the image.
Implementations
Trait Implementations
The dimensions of the image in pixels.