Crate conrod_vulkano

source ·

Structs

An iterator yielding Commands, produced by the Renderer::commands method.
A draw command that maps directly to the AutoCommandBufferBuilder::draw method. By returning DrawCommands, we can avoid consuming the entire AutoCommandBufferBuilder itself which might not always be available from APIs that wrap Vulkan.
An command for uploading an individual glyph.
All commands that must be submitted to the command buffer for caching text glyphs.
A loaded vulkan texture and it’s width/height
A type used for translating render::Primitives into Commands that indicate how to draw the conrod GUI using vulkano.
The Vertex type passed to the vertex shader.

Enums

A Command describing a step in the drawing process.
A Command for drawing to the target.
Errors that might occur during draw calls.
Errors that might occur during creation of the renderer.

Constants

Ignore tex and draw simple, colored 2D geometry.
Draw an image from the texture at tex in the fragment shader.
Draw text from the text cache texture tex in the fragment shader.