Structs

A draw command that maps directly to the AutoCommandBufferBuilder::draw method. By returning DrawCommands, we can avoid consuming the entire AutoCommandBufferBuilder itself which might not always be available from APIs that wrap Vulkan.

An command for uploading an individual glyph.

A loaded vulkan texture and it’s width/height

A type used for translating render::Primitives into Commands that indicate how to draw the conrod GUI using vulkano.

The data associated with a single vertex.

Enums

Errors that might occur during draw calls.

Errors that might occur during creation of the renderer.