Struct conrod_glium::GlyphCache [−][src]
pub struct GlyphCache { /* fields omitted */ }
Expand description
A rusttype GlyphCache
along with a glium::texture::Texture2d
for caching text on the GPU
.
Implementations
impl GlyphCache
[src]
impl GlyphCache
[src]pub fn with_dimensions<F>(
facade: &F,
width: u32,
height: u32
) -> Result<Self, TextureCreationError> where
F: Facade,
[src]
pub fn with_dimensions<F>(
facade: &F,
width: u32,
height: u32
) -> Result<Self, TextureCreationError> where
F: Facade,
[src]Construct a GlyphCache with the given texture dimensions.
When calling GlyphCache::new
, the get_framebuffer_dimensions
method is used to produce
the width and height. However, often creating a texture the size of the screen might not be
large enough to cache the necessary text for an application. The following constant
multiplier is used to ensure plenty of room in the cache.