Struct conrod::backend::glium::glium::texture::stencil_texture2d_multisample::StencilTexture2dMultisampleMipmap [−][src]
pub struct StencilTexture2dMultisampleMipmap<'t>(_, _);
Represents a single mipmap level of a StencilTexture2dMultisample
.
Can be obtained by calling StencilTexture2dMultisample::mipmap()
, StencilTexture2dMultisample::main_level()
,
StencilTexture2dMultisampleLayer::mipmap()
or StencilTexture2dMultisampleLayer::main_level()
.
Methods
impl<'t> StencilTexture2dMultisampleMipmap<'t>
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impl<'t> StencilTexture2dMultisampleMipmap<'t>
pub fn width(&self) -> u32
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pub fn width(&self) -> u32
Returns the width of that image.
pub fn height(&self) -> u32
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pub fn height(&self) -> u32
Returns the height of that image.
pub fn samples(&self) -> u32
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pub fn samples(&self) -> u32
Returns the number of samples of that image.
pub fn dimensions(&self) -> (u32, u32)
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pub fn dimensions(&self) -> (u32, u32)
Returns the width and height of that image.
pub fn get_texture(&self) -> &'t StencilTexture2dMultisample
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pub fn get_texture(&self) -> &'t StencilTexture2dMultisample
Returns the corresponding texture.
pub fn get_level(&self) -> u32
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pub fn get_level(&self) -> u32
Returns the texture level.
Methods from Deref<Target = TextureAnyMipmap<'a>>
pub fn get_width(&self) -> u32
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pub fn get_width(&self) -> u32
Returns the width of the mipmap.
pub fn get_height(&self) -> Option<u32>
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pub fn get_height(&self) -> Option<u32>
Returns the height of the mipmap.
pub fn get_depth(&self) -> Option<u32>
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pub fn get_depth(&self) -> Option<u32>
Returns the depth of the mipmap.
pub fn get_samples(&self) -> Option<u32>
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pub fn get_samples(&self) -> Option<u32>
Returns the number of samples of the texture.
pub fn get_texture(&self) -> &'a TextureAny
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pub fn get_texture(&self) -> &'a TextureAny
Returns the texture.
pub fn get_level(&self) -> u32
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pub fn get_level(&self) -> u32
Returns the level of the texture.
pub fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
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pub fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
Returns a structure that represents the first layer of this mipmap of the texture. All textures have a first layer.
pub fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
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pub fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
Returns a structure that represents a specific layer of this mipmap of the texture.
Non-array textures have only one layer. The number of layers can be queried with
get_array_size
.
Returns None
if out of range.
pub fn get_array_size(&self) -> Option<u32>
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pub fn get_array_size(&self) -> Option<u32>
Returns the array size of the texture.
pub fn raw_upload_from_pixel_buffer<P>(
&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
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pub fn raw_upload_from_pixel_buffer<P>(
&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
Uploads data to the texture from a buffer.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
pub fn raw_upload_from_pixel_buffer_inverted<P>(
&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
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pub fn raw_upload_from_pixel_buffer_inverted<P>(
&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
Uploads data to the texture from a buffer. The R, G and B components are flipped.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
Trait Implementations
impl<'t> Clone for StencilTexture2dMultisampleMipmap<'t>
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impl<'t> Clone for StencilTexture2dMultisampleMipmap<'t>
fn clone(&self) -> StencilTexture2dMultisampleMipmap<'t>
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fn clone(&self) -> StencilTexture2dMultisampleMipmap<'t>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl<'t> Into<TextureAnyImage<'t>> for StencilTexture2dMultisampleMipmap<'t>
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impl<'t> Into<TextureAnyImage<'t>> for StencilTexture2dMultisampleMipmap<'t>
fn into(self) -> TextureAnyImage<'t>
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fn into(self) -> TextureAnyImage<'t>
Performs the conversion.
impl<'t> ToStencilAttachment<'t> for StencilTexture2dMultisampleMipmap<'t>
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impl<'t> ToStencilAttachment<'t> for StencilTexture2dMultisampleMipmap<'t>
fn to_stencil_attachment(self) -> StencilAttachment<'t>
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fn to_stencil_attachment(self) -> StencilAttachment<'t>
Builds the StencilAttachment
.
impl<'a> Deref for StencilTexture2dMultisampleMipmap<'a>
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impl<'a> Deref for StencilTexture2dMultisampleMipmap<'a>
type Target = TextureAnyMipmap<'a>
The resulting type after dereferencing.
fn deref(&self) -> &TextureAnyMipmap<'a>
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fn deref(&self) -> &TextureAnyMipmap<'a>
Dereferences the value.
impl<'t> Copy for StencilTexture2dMultisampleMipmap<'t>
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impl<'t> Copy for StencilTexture2dMultisampleMipmap<'t>
Auto Trait Implementations
impl<'t> !Send for StencilTexture2dMultisampleMipmap<'t>
impl<'t> !Send for StencilTexture2dMultisampleMipmap<'t>
impl<'t> !Sync for StencilTexture2dMultisampleMipmap<'t>
impl<'t> !Sync for StencilTexture2dMultisampleMipmap<'t>