Struct conrod::WidgetMatrix [] [src]

pub struct WidgetMatrix<F> {
    // some fields omitted
}

Draw a matrix of any rectangular widget type, where the matrix will provide a function with the widget number, it's rows and cols position, the width and height for the widget and the location at which the widget should be drawn.

Methods

impl<F> Matrix<F>
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fn new(cols: usize, rows: usize) -> Matrix<F>

Create a widget matrix context.

fn each_widget(self, each_widget: F) -> Matrix<F>

The function that will be called for each and every element in the Matrix. The function should return the widget that will be displayed in the element associated with the given row and column number. Note that the returned Widget's position and dimensions will be overridden with the dimensions and position of the matrix element's rectangle.

fn cell_padding(self, w: Scalar, h: Scalar) -> Matrix<F>

A builder method for adding padding to the cell.

Trait Implementations

impl<F: Clone> Clone for Matrix<F>
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fn clone(&self) -> Matrix<F>

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl<F: Copy> Copy for Matrix<F>
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impl<'a, F, W> Widget for Matrix<F> where W: Widget, F: FnMut(WidgetNum, ColNum, RowNum) -> W
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type State = State

State to be stored within the Uis widget cache. Read more

type Style = Style

Every widget is required to have its own associated Style type. This type is intended to contain high-level styling information for the widget that can be optionally specified by a user of the widget. Read more

fn common(&self) -> &CommonBuilder

Return a reference to a CommonBuilder struct owned by the Widget. This method allows us to do a blanket impl of Positionable and Sizeable for T: Widget. Read more

fn common_mut(&mut self) -> &mut CommonBuilder

Return a mutable reference to a CommonBuilder struct owned by the Widget. This method allows us to do a blanket impl of Positionable and Sizeable for T: Widget. Read more

fn init_state(&self) -> State

Return the initial State of the Widget. Read more

fn style(&self) -> Style

Return the styling of the widget. Read more

fn update(self, args: UpdateArgs<Self>)

Update the state of the Matrix.

fn default_x_position(&self, ui: &Ui) -> Position

The default Position for the widget along the x axis. Read more

fn default_y_position(&self, ui: &Ui) -> Position

The default Position for the widget along the y axis. Read more

fn default_x_dimension(&self, ui: &Ui) -> Dimension

The default width for the Widget. Read more

fn default_y_dimension(&self, ui: &Ui) -> Dimension

The default height of the widget. Read more

fn drag_area(&self, _dim: Dimensions, _style: &Self::Style, _theme: &Theme) -> Option<Rect>

If the widget is draggable, implement this method and return the position and dimensions of the draggable space. The position should be relative to the center of the widget. Read more

fn kid_area(&self, args: KidAreaArgs<Self>) -> KidArea

The area on which child widgets will be placed when using the Place Position methods.

fn parent<I: Into<Index>>(self, parent_idx: I) -> Self

Set the parent widget for this Widget by passing the WidgetId of the parent. Read more

fn no_parent(self) -> Self

Specify that this widget has no parent widgets.

fn place_on_kid_area(self, b: bool) -> Self

Set whether or not the Widget should be placed on the kid_area. Read more

fn graphics_for<I: Into<Index>>(self, idx: I) -> Self

Indicates that the Widget is used as a non-interactive graphical element for some other widget. Read more

fn floating(self, is_floating: bool) -> Self

Set whether or not the widget is floating (the default is false). A typical example of a floating widget would be a pop-up or alert window. Read more

fn crop_kids(self) -> Self

Indicates that all widgets who are children of this widget should be cropped to the kid_area of this widget. Read more

fn scroll_kids(self) -> Self

Makes the widget's KidArea scrollable. Read more

fn scroll_kids_vertically(self) -> Self

Makes the widget's KidArea scrollable. Read more

fn scroll_kids_horizontally(self) -> Self

Set whether or not the widget's KidArea is scrollable (the default is false). Read more

fn and<F>(self, build: F) -> Self where F: FnOnce(Self) -> Self

A builder method that "lifts" the Widget through the given build function. Read more

fn and_mut<F>(self, mutate: F) -> Self where F: FnOnce(&mut Self)

A builder method that mutates the Widget with the given mutate function. Read more

fn and_if<F>(self, cond: bool, build: F) -> Self where F: FnOnce(Self) -> Self

A method that conditionally builds the Widget with the given build function. Read more

fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where F: FnOnce(Self, T) -> Self

A method that optionally builds the the Widget with the given build function. Read more

fn set<'a, 'b, I>(self, idx: I, ui_cell: &'a mut UiCell<'b>) where I: Into<Index>

Note: There should be no need to override this method. Read more