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use {
Backend,
CharacterCache,
Color,
Colorable,
FontSize,
Frameable,
Labelable,
IndexSlot,
KidArea,
Mouse,
Padding,
Positionable,
Range,
Rect,
Rectangle,
Scalar,
Text,
Widget,
};
use num::{Float, NumCast, ToPrimitive};
use widget;
pub struct Slider<'a, T, F> {
common: widget::CommonBuilder,
value: T,
min: T,
max: T,
pub skew: f32,
pub maybe_react: Option<F>,
maybe_label: Option<&'a str>,
style: Style,
pub enabled: bool,
}
widget_style!{
KIND;
style Style {
- color: Color { theme.shape_color }
- frame: Scalar { theme.frame_width }
- frame_color: Color { theme.frame_color }
- label_color: Color { theme.label_color }
- label_font_size: FontSize { theme.font_size_medium }
}
}
#[derive(Clone, Debug, PartialEq)]
pub struct State<T> {
value: T,
min: T,
max: T,
skew: f32,
interaction: Interaction,
frame_idx: IndexSlot,
slider_idx: IndexSlot,
label_idx: IndexSlot,
}
pub const KIND: widget::Kind = "Slider";
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Interaction {
Normal,
Highlighted,
Clicked,
}
impl Interaction {
fn color(&self, color: Color) -> Color {
match *self {
Interaction::Normal => color,
Interaction::Highlighted => color.highlighted(),
Interaction::Clicked => color.clicked(),
}
}
}
fn get_new_interaction(is_over: bool, prev: Interaction, mouse: Mouse) -> Interaction {
use mouse::ButtonPosition::{Down, Up};
use self::Interaction::{Normal, Highlighted, Clicked};
match (is_over, prev, mouse.left.position) {
(true, Normal, Down) => Normal,
(true, _, Down) => Clicked,
(true, _, Up) => Highlighted,
(false, Clicked, Down) => Clicked,
_ => Normal,
}
}
impl<'a, T, F> Slider<'a, T, F> {
pub fn new(value: T, min: T, max: T) -> Self {
Slider {
common: widget::CommonBuilder::new(),
value: value,
min: min,
max: max,
skew: 1.0,
maybe_react: None,
maybe_label: None,
style: Style::new(),
enabled: true,
}
}
builder_methods!{
pub skew { skew = f32 }
pub react { maybe_react = Some(F) }
pub enabled { enabled = bool }
}
}
impl<'a, T, F> Widget for Slider<'a, T, F>
where F: FnOnce(T),
T: ::std::any::Any + ::std::fmt::Debug + Float + NumCast + ToPrimitive,
{
type State = State<T>;
type Style = Style;
fn common(&self) -> &widget::CommonBuilder {
&self.common
}
fn common_mut(&mut self) -> &mut widget::CommonBuilder {
&mut self.common
}
fn unique_kind(&self) -> &'static str {
KIND
}
fn init_state(&self) -> State<T> {
State {
value: self.value,
min: self.min,
max: self.max,
skew: self.skew,
interaction: Interaction::Normal,
frame_idx: IndexSlot::new(),
slider_idx: IndexSlot::new(),
label_idx: IndexSlot::new(),
}
}
fn style(&self) -> Style {
self.style.clone()
}
fn kid_area<C: CharacterCache>(&self, args: widget::KidAreaArgs<Self, C>) -> KidArea {
const LABEL_PADDING: Scalar = 10.0;
KidArea {
rect: args.rect,
pad: Padding {
x: Range::new(LABEL_PADDING, LABEL_PADDING),
y: Range::new(LABEL_PADDING, LABEL_PADDING),
},
}
}
fn update<B: Backend>(self, args: widget::UpdateArgs<Self, B>) {
use self::Interaction::{Clicked, Highlighted, Normal};
use utils::{clamp, map_range, percentage, value_from_perc};
let widget::UpdateArgs { idx, state, rect, style, mut ui, .. } = args;
let Slider { value, min, max, skew, enabled, maybe_label, maybe_react, .. } = self;
let maybe_mouse = ui.input(idx).maybe_mouse;
let interaction = state.view().interaction;
let new_interaction = match (enabled, maybe_mouse) {
(false, _) | (true, None) => Normal,
(true, Some(mouse)) => {
let is_over = rect.is_over(mouse.xy);
get_new_interaction(is_over, interaction, mouse)
},
};
match (interaction, new_interaction) {
(Highlighted, Clicked) => { ui.capture_mouse(idx); },
(Clicked, Highlighted) |
(Clicked, Normal) => { ui.uncapture_mouse(idx); },
_ => (),
}
let is_horizontal = rect.w() > rect.h();
let frame = style.frame(ui.theme());
let inner_rect = rect.pad(frame);
let new_value = if let Some(mouse) = maybe_mouse {
if is_horizontal {
let inner_w = inner_rect.w();
let w_perc = match (interaction, new_interaction) {
(Highlighted, Clicked) | (Clicked, Clicked) => {
let slider_w = mouse.xy[0] - inner_rect.x.start;
let perc = clamp(slider_w, 0.0, inner_w) / inner_w;
let skewed_perc = (perc).powf(skew as f64);
skewed_perc
},
_ => {
let value_percentage = percentage(value, min, max);
let slider_w = clamp(value_percentage as f64 * inner_w, 0.0, inner_w);
let perc = slider_w / inner_w;
perc
},
};
value_from_perc(w_perc as f32, min, max)
} else {
let inner_h = inner_rect.h();
let h_perc = match (interaction, new_interaction) {
(Highlighted, Clicked) | (Clicked, Clicked) => {
let slider_h = mouse.xy[1] - inner_rect.y.start;
let perc = clamp(slider_h, 0.0, inner_h) / inner_h;
let skewed_perc = (perc).powf(skew as f64);
skewed_perc
},
_ => {
let value_percentage = percentage(value, min, max);
let slider_h = clamp(value_percentage as f64 * inner_h, 0.0, inner_h);
let perc = slider_h / inner_h;
perc
},
};
value_from_perc(h_perc as f32, min, max)
}
} else {
value
};
if let Some(react) = maybe_react {
let should_react = value != new_value
|| (interaction == Highlighted && new_interaction == Clicked)
|| (interaction == Clicked && new_interaction == Highlighted);
if should_react {
react(new_value)
}
}
if state.view().interaction != new_interaction {
state.update(|state| state.interaction = new_interaction);
}
if state.view().value != new_value {
state.update(|state| state.value = value);
}
if state.view().min != min {
state.update(|state| state.min = min);
}
if state.view().max != max {
state.update(|state| state.max = max);
}
if state.view().skew != skew {
state.update(|state| state.skew = skew);
}
let frame_idx = state.view().frame_idx.get(&mut ui);
let frame_color = new_interaction.color(style.frame_color(ui.theme()));
Rectangle::fill(rect.dim())
.middle_of(idx)
.graphics_for(idx)
.color(frame_color)
.set(frame_idx, &mut ui);
let slider_rect = if is_horizontal {
let left = inner_rect.x.start;
let right = map_range(new_value, min, max, left, inner_rect.x.end);
let x = Range::new(left, right);
let y = inner_rect.y;
Rect { x: x, y: y }
} else {
let bottom = inner_rect.y.start;
let top = map_range(new_value, min, max, bottom, inner_rect.y.end);
let x = inner_rect.x;
let y = Range::new(bottom, top);
Rect { x: x, y: y }
};
let color = new_interaction.color(style.color(ui.theme()));
let slider_idx = state.view().slider_idx.get(&mut ui);
let slider_xy_offset = [slider_rect.x() - rect.x(), slider_rect.y() - rect.y()];
Rectangle::fill(slider_rect.dim())
.xy_relative_to(idx, slider_xy_offset)
.graphics_for(idx)
.parent(idx)
.color(color)
.set(slider_idx, &mut ui);
if let Some(label) = maybe_label {
let label_color = style.label_color(ui.theme());
let font_size = style.label_font_size(ui.theme());
let label_idx = state.view().label_idx.get(&mut ui);
Text::new(label)
.and(|text| if is_horizontal { text.mid_left_of(idx) }
else { text.mid_bottom_of(idx) })
.graphics_for(idx)
.color(label_color)
.font_size(font_size)
.set(label_idx, &mut ui);
}
}
}
impl<'a, T, F> Colorable for Slider<'a, T, F> {
builder_method!(color { style.color = Some(Color) });
}
impl<'a, T, F> Frameable for Slider<'a, T, F> {
builder_methods!{
frame { style.frame = Some(Scalar) }
frame_color { style.frame_color = Some(Color) }
}
}
impl<'a, T, F> Labelable<'a> for Slider<'a, T, F> {
builder_methods!{
label { maybe_label = Some(&'a str) }
label_color { style.label_color = Some(Color) }
label_font_size { style.label_font_size = Some(FontSize) }
}
}