Struct conrod::TitleBar [] [src]

pub struct TitleBar<'a, F> {
    pub common: CommonBuilder,
    pub style: Style,
    pub label: &'a str,
    pub maybe_react: Option<F>,
}

A simple title bar widget that automatically sizes itself to the top of some other widget.

Fields

common: CommonBuilder

Data necessary and common for all widget builder types.

style: Style

Unique styling for the FramedRectangle.

label: &'a str

A label displayed in the middle of the TitleBar.

maybe_react: Option<F>

Some function used to react to interactions with the TitleBar.

Methods

impl<'a, F> TitleBar<'a, F> where F: FnOnce(Interaction)
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fn new<I>(label: &'a str, idx: I) -> Self where I: Into<Index> + Copy

Construct a new TitleBar widget and attach it to the widget at the given index.

fn label_style(self, style: TextStyle) -> Self

Pass some styling for the TitleBar's Label.

fn rect_style(self, style: FramedRectangleStyle) -> Self

Pass some styling for the TitleBar's FramedRectangle.

fn react(self, f: F) -> Self

Pass the title bar some function to call upon interaction changes.

Trait Implementations

impl<'a, F> Widget for TitleBar<'a, F> where F: FnOnce(Interaction)
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type State = State

State to be stored within the Uis widget cache. Read more

type Style = Style

Styling used by the widget to draw its graphics. Read more

fn common(&self) -> &CommonBuilder

Return a reference to a CommonBuilder struct owned by the Widget. This method allows us to do a blanket impl of Positionable and Sizeable for T: Widget. Read more

fn common_mut(&mut self) -> &mut CommonBuilder

Return a mutable reference to a CommonBuilder struct owned by the Widget. This method allows us to do a blanket impl of Positionable and Sizeable for T: Widget. Read more

fn unique_kind(&self) -> &'static str

Return the kind of the widget as a &'static str. Read more

fn init_state(&self) -> State

Return the initial State of the Widget. Read more

fn style(&self) -> Style

Return the styling of the widget. Read more

fn default_y_dimension<C: CharacterCache>(&self, ui: &Ui<C>) -> Dimension

The default height of the widget. Read more

fn update<C: CharacterCache>(self, args: UpdateArgs<Self, C>)

Update our Widget's unique Widget::State via the State wrapper type (the state field within the UpdateArgs). Read more

fn default_x_position<C: CharacterCache>(&self, ui: &Ui<C>) -> Position

The default Position for the widget along the x axis. Read more

fn default_y_position<C: CharacterCache>(&self, ui: &Ui<C>) -> Position

The default Position for the widget along the y axis. Read more

fn default_x_dimension<C: CharacterCache>(&self, ui: &Ui<C>) -> Dimension

The default width for the Widget. Read more

fn drag_area(&self, _dim: Dimensions, _style: &Self::Style, _theme: &Theme) -> Option<Rect>

If the widget is draggable, implement this method and return the position an dimensions of the draggable space. The position should be relative to the center of the widget. Read more

fn kid_area<C: CharacterCache>(&self, args: KidAreaArgs<Self, C>) -> KidArea

The area on which child widgets will be placed when using the Place Position methods.

fn parent<I: Into<Index>>(self, parent_idx: I) -> Self

Set the parent widget for this Widget by passing the WidgetId of the parent. Read more

fn no_parent(self) -> Self

Specify that this widget has no parent widgets.

fn picking_passthrough(self, passthrough: bool) -> Self

Whether or not the widget should be considered when picking the topmost widget at a position. Read more

fn place_on_kid_area(self, b: bool) -> Self

Set whether or not the Widget should be placed on the kid_area. Read more

fn graphics_for<I: Into<Index>>(self, idx: I) -> Self

Indicates that the Widget is used as a non-interactive graphical element for some other widget. Read more

fn floating(self, is_floating: bool) -> Self

Set whether or not the widget is floating (the default is false). A typical example of a floating widget would be a pop-up or alert window. Read more

fn scrolling(self, scrollable: bool) -> Self

Set whether or not the widget's KidArea is scrollable (the default is false). If a widget is scrollable and it has children widgets that fall outside of its KidArea, the KidArea will become scrollable. Read more

fn vertical_scrolling(self, scrollable: bool) -> Self

Set whether or not the widget's KidArea is scrollable (the default is false). If a widget is scrollable and it has children widgets that fall outside of its KidArea, the KidArea will become scrollable. Read more

fn horizontal_scrolling(self, scrollable: bool) -> Self

Set whether or not the widget's KidArea is scrollable (the default is false). If a widget is scrollable and it has children widgets that fall outside of its KidArea, the KidArea will become scrollable. Read more

fn set<I, U>(self, idx: I, ui: &mut U) where I: Into<Index>, U: UiRefMut

Note: There should be no need to override this method. Read more

impl<'a, F> Colorable for TitleBar<'a, F>
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fn color(self, color: Color) -> Self

Set the color of the widget.

fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self

Set the color of the widget from rgba values.

fn rgb(self, r: f32, g: f32, b: f32) -> Self

Set the color of the widget from rgb values.

fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self

Set the color of the widget from hsla values.

fn hsl(self, h: f32, s: f32, l: f32) -> Self

Set the color of the widget from hsl values.

impl<'a, F> Frameable for TitleBar<'a, F>
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fn frame(self, width: f64) -> Self

Set the width of the widget's frame.

fn frame_color(self, color: Color) -> Self

Set the color of the widget's frame.

fn frame_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self

Set the color of the widget's frame with rgba values.

fn frame_rgb(self, r: f32, g: f32, b: f32) -> Self

Set the color of the widget's frame with rgb values.

fn frame_hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self

Set the color of the widget's frame with hsla values.

fn frame_hsl(self, h: f32, s: f32, l: f32) -> Self

Set the color of the widget's frame with hsl values.

impl<'a, F> Labelable<'a> for TitleBar<'a, F>
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fn label(self, text: &'a str) -> Self

Set the label for the widget.

fn label_color(self, color: Color) -> Self

Set the color of the widget's label.

fn label_font_size(self, size: FontSize) -> Self

Set the font size for the widget's label.

fn label_rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self

Set the color of the widget's label from rgba values.

fn label_rgb(self, r: f32, g: f32, b: f32) -> Self

Set the color of the widget's label from rgb values.

fn label_hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self

Set the color of the widget's label from hsla values.

fn label_hsl(self, h: f32, s: f32, l: f32) -> Self

Set the color of the widget's label from hsl values.

fn small_font<C>(self, ui: &Ui<C>) -> Self

Set a "small" font size for the widget's label.

fn medium_font<C>(self, ui: &Ui<C>) -> Self

Set a "medium" font size for the widget's label.

fn large_font<C>(self, ui: &Ui<C>) -> Self

Set a "large" font size for the widget's label.