Expand description
An implementation of a concurrent LRU cache. It is designed to hold heavyweight resources, e.g. file descriptors, disk pages. The implementation is heavily influenced by the [LRU cache in LevelDB].
Currently there are two implementations, unsharded
and sharded
.
unsharded
is a linked hashmap protected by a big lock.sharded
shardsunsharded
by key, providing better performance under contention.
§Example
use concurrent_lru::sharded::LruCache;
use std::{fs, io};
fn read(_f: &fs::File) -> io::Result<()> {
// Maybe some positioned read...
Ok(())
}
fn main() -> io::Result<()> {
let cache = LruCache::<String, fs::File>::new(10);
let foo_handle = cache.get_or_try_init("foo".to_string(), 1, |name| {
fs::OpenOptions::new().read(true).open(name)
})?;
read(foo_handle.value())?;
drop(foo_handle); // Unpin foo file.
// Foo is in the cache.
assert!(cache.get("foo".to_string()).is_some());
// Evict foo manually.
cache.prune();
assert!(cache.get("foo".to_string()).is_none());
Ok(())
}