Expand description
The small parameter blocks the fullscreen post passes and the two compute helpers that feed them take.
Structsยง
- Auto
Exposure Params - Input to the auto-exposure histogram kernels: the three luminance-mapping
scalars then a pad rounding to 16 bytes. Matches
AutoExposureParamsinshaders/auto_exposure.slang. - HizParams
- Per-dispatch params for the Hi-Z build kernels: four tightly-packed uints.
Matches
HizParamsinshaders/hiz_build.slang. 16 bytes. - TaaParams
- Input to the TAA resolve fragment shader. Matches
TaaParamsinshaders/taa.slang. 4 bytes.