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Module camera_controller

Module camera_controller 

Source
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First-person / fly-through camera controller. Internal system, constructed by World::start from a Camera3D’s controller settings. pub so the editor crate can zero the controller’s velocity behind an externally driven pose.

Structs§

Camera3DSystem
First-person / fly-through controller behavior. Constructed internally by World::start from the controlling Camera3D’s CameraController; never a world-declared asset.