compose_rust/theme.rs
1//! Changing the theme while the application runs, and the palettes that come with it.
2//!
3//! `LaunchBuilder::with_theme` settles the theme once, before anything is drawn, and a
4//! `const` palette rides on it as a `&'static` reference. An application that lets the
5//! reader pick a design system, a scheme or a brand colour at run time needs to send a new
6//! `SetTheme`, and a palette built at run time has no `'static` home of its own.
7//!
8//! [`ThemeHandle`] is that path, and the Dioxus adapter's `use_theme` hook hands one out.
9//! Setting a theme queues it and it rides out on the batch the current call produces, the
10//! way a message does: one record, applied by the Renderer to the whole tree. A palette handed over by value is owned here, so application code never
11//! leaks anything to satisfy the lifetime.
12
13use crate::palette::Palette;
14use crate::schema::{ColorScheme, DesignSystem, Theme};
15use std::cell::{Cell, RefCell};
16
17thread_local! {
18 /// The theme the Host is running with, as the application last asked for it.
19 static CURRENT: Cell<Theme> = const { Cell::new(Theme::unified(DesignSystem::Material3)) };
20 /// A theme asked for since the last batch, not yet written into one.
21 static PENDING: Cell<Option<Theme>> = const { Cell::new(None) };
22 /// Every distinct palette handed over at run time, kept for the life of the process.
23 ///
24 /// Interned by value, so switching between the same few palettes any number of times
25 /// holds each of them once. A palette has to outlive every batch and every Renderer
26 /// frame that might still be resolving against it, and the theme that names it is
27 /// `Copy`, so there is no point at which one could be known to be unused.
28 static OWNED: RefCell<Vec<&'static Palette>> = const { RefCell::new(Vec::new()) };
29}
30
31/// The theme the application is running with: what it launched with, or what it last set.
32pub fn current_theme() -> Theme {
33 PENDING
34 .with(Cell::get)
35 .unwrap_or_else(|| CURRENT.with(Cell::get))
36}
37
38/// Replaces the whole theme. The Renderer receives it in the batch this call produces.
39///
40/// The theme is one record. Nothing in the tree is resent, because every node reads the
41/// theme from the Renderer's side.
42pub fn set_theme(theme: Theme) {
43 #[cfg(debug_assertions)]
44 if theme.palette != current_theme().palette {
45 for line in crate::boundary::palette_report(&theme) {
46 eprintln!("{line}");
47 }
48 }
49 PENDING.with(|pending| pending.set(Some(theme)));
50}
51
52/// A palette made at run time, given a home that lives as long as the program.
53///
54/// The same palette handed over twice is the same home.
55pub fn own_palette(palette: Palette) -> &'static Palette {
56 OWNED.with_borrow_mut(|owned| {
57 if let Some(existing) = owned.iter().find(|existing| ***existing == palette) {
58 return *existing;
59 }
60 let home: &'static Palette = Box::leak(Box::new(palette));
61 owned.push(home);
62 home
63 })
64}
65
66/// How many distinct run time palettes are held. Exposed for tests.
67#[doc(hidden)]
68pub fn owned_palette_count() -> usize {
69 OWNED.with_borrow(Vec::len)
70}
71
72/// Records the theme a Host starts with and forgets anything queued for the one before.
73pub(crate) fn install(theme: Theme) {
74 CURRENT.with(|current| current.set(theme));
75 PENDING.with(|pending| pending.set(None));
76}
77
78/// The theme queued since the last batch, if any. It becomes the current one.
79pub(crate) fn take_pending() -> Option<Theme> {
80 let theme = PENDING.with(Cell::take)?;
81 CURRENT.with(|current| current.set(theme));
82 Some(theme)
83}
84
85/// A handle on the running theme. `Copy`, so it can move into any number of handlers.
86#[derive(Clone, Copy, Debug, Default)]
87pub struct ThemeHandle {
88 _private: (),
89}
90
91impl ThemeHandle {
92 /// The theme in force, including one set earlier in this same call.
93 pub fn get(&self) -> Theme {
94 current_theme()
95 }
96
97 /// Replaces the whole theme.
98 pub fn set(&self, theme: Theme) {
99 set_theme(theme);
100 }
101
102 /// Lays a palette made at run time over the current theme. The palette is owned by
103 /// this module; nothing has to be leaked by the caller.
104 pub fn set_palette(&self, palette: Palette) {
105 let theme = current_theme().with_palette(own_palette(palette));
106 set_theme(theme);
107 }
108
109 /// Takes the application's palette away, leaving the design system's colours.
110 pub fn clear_palette(&self) {
111 let mut theme = current_theme();
112 theme.palette = None;
113 set_theme(theme);
114 }
115
116 /// Picks light, dark, or following the system, keeping everything else.
117 pub fn set_color_scheme(&self, scheme: ColorScheme) {
118 set_theme(current_theme().with_color_scheme(scheme));
119 }
120}