pub fn control_animation(
node_id: u32,
animation_id: u32,
property: AnimatedProperty,
slot: u8,
op: AnimationControl,
at_time_nanos: u64,
)Expand description
Pauses, resumes or cancels the animation playing under (node_id, property, slot),
if it is still the one called animation_id. It goes out with the next batch.