pub mod range_add_segment_tree {
use std::cmp;
pub const NUM: usize = 1 << 20;
pub const INF: i64 = 1 << 60;
pub struct RangeAddSegmentTree {
seg_min: Vec<i64>,
seg_max: Vec<i64>,
seg_add: Vec<i64>,
}
impl RangeAddSegmentTree {
pub fn new() -> Self {
RangeAddSegmentTree {
seg_min: vec![INF; NUM * 2],
seg_max: vec![-INF; NUM * 2],
seg_add: vec![0; NUM * 2],
}
}
pub fn add(&mut self, a: usize, b: usize, value: i64) {
self.add_to_range(a, b, value, 0, 0, NUM);
}
fn add_to_range(
&mut self,
a: usize,
b: usize,
value: i64,
k: usize,
left: usize,
right: usize,
) {
if b <= left || right <= a {
return;
}
if a <= left && right <= b {
let mut k = k;
self.seg_add[k] += value;
while k > 0 {
k = (k - 1) / 2;
self.seg_min[k] = cmp::min(
self.seg_min[k * 2 + 1] + self.seg_add[k * 2 + 1],
self.seg_min[k * 2 + 2] + self.seg_add[k * 2 + 2],
);
self.seg_max[k] = cmp::max(
self.seg_max[k * 2 + 1] + self.seg_add[k * 2 + 1],
self.seg_max[k * 2 + 2] + self.seg_add[k * 2 + 2],
);
}
} else {
self.add_to_range(a, b, value, k * 2 + 1, left, (left + right) / 2);
self.add_to_range(a, b, value, k * 2 + 2, (left + right) / 2, right);
}
}
pub fn update(&mut self, pos: usize, value: i64) {
let mut k = pos + NUM - 1;
self.seg_min[k] = value;
self.seg_max[k] = value;
while k > 0 {
k = (k - 1) / 2;
self.seg_min[k] = cmp::min(self.seg_min[k * 2 + 1], self.seg_min[k * 2 + 2]);
self.seg_max[k] = cmp::max(self.seg_max[k * 2 + 1], self.seg_max[k * 2 + 2]);
}
}
pub fn get_min(&self, a: usize, b: usize) -> i64 {
get(
&self.seg_min,
&self.seg_add,
INF,
a,
b,
0,
0,
NUM,
&cmp::min,
)
}
pub fn get_max(&self, a: usize, b: usize) -> i64 {
get(
&self.seg_max,
&self.seg_add,
-INF,
a,
b,
0,
0,
NUM,
&cmp::max,
)
}
}
fn get<F>(
seg: &Vec<i64>,
add: &Vec<i64>,
default_value: i64,
a: usize,
b: usize,
k: usize,
left: usize,
right: usize,
f: &F,
) -> i64
where
F: Fn(i64, i64) -> i64,
{
if b <= left || right <= a {
default_value
} else if a <= left && right <= b {
seg[k] + add[k]
} else {
let mid = (left + right) / 2;
let x = get(seg, add, default_value, a, b, k * 2 + 1, left, mid, f);
let y = get(seg, add, default_value, a, b, k * 2 + 2, mid, right, f);
f(x, y) + add[k]
}
}
}
#[cfg(test)]
mod test {
use super::*;
use rand::Rng;
use std::cmp;
#[test]
fn random_add() {
let n = 30;
let mut array = vec![0; n];
let mut seg = range_add_segment_tree::RangeAddSegmentTree::new();
for i in 0..n {
seg.update(i, 0);
}
for l in 0..n {
for r in (l + 1)..n {
let value = rand::thread_rng().gen::<i16>() as i64;
seg.add(l, r, value);
for i in l..r {
array[i] += value;
}
for l in 0..n {
for r in (l + 1)..n {
let mut min = range_add_segment_tree::INF;
let mut max = -range_add_segment_tree::INF;
for i in l..r {
min = cmp::min(min, array[i]);
max = cmp::max(max, array[i]);
}
assert_eq!(seg.get_min(l, r), min);
assert_eq!(seg.get_max(l, r), max);
}
}
}
}
}
}