pub fn report_error(
id: impl Into<Cow<'static, str>>,
error: impl Into<Cow<'static, str>>,
)Expand description
Stores an error message with the given ID. This is useful for immediate mode error reporting when you don’t want to pollute the log on every frame.
When --features dev is active, errors will show in an egui window in game.
The id parameter can be any string. We’re using Cow<'static, str> to save on allocations
for ids/errors that can be represented as &'static str.