Struct comfy_wgpu::egui::TexturesDelta
pub struct TexturesDelta {
pub set: Vec<(TextureId, ImageDelta), Global>,
pub free: Vec<TextureId, Global>,
}Expand description
What has been allocated and freed during the last period.
These are commands given to the integration painter.
Fields§
§set: Vec<(TextureId, ImageDelta), Global>New or changed textures. Apply before painting.
free: Vec<TextureId, Global>Textures to free after painting.
Implementations§
§impl TexturesDelta
impl TexturesDelta
Trait Implementations§
§impl Clone for TexturesDelta
impl Clone for TexturesDelta
§fn clone(&self) -> TexturesDelta
fn clone(&self) -> TexturesDelta
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for TexturesDelta
impl Debug for TexturesDelta
§impl Default for TexturesDelta
impl Default for TexturesDelta
§fn default() -> TexturesDelta
fn default() -> TexturesDelta
Returns the “default value” for a type. Read more
§impl PartialEq<TexturesDelta> for TexturesDelta
impl PartialEq<TexturesDelta> for TexturesDelta
§fn eq(&self, other: &TexturesDelta) -> bool
fn eq(&self, other: &TexturesDelta) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for TexturesDelta
Auto Trait Implementations§
impl RefUnwindSafe for TexturesDelta
impl Send for TexturesDelta
impl Sync for TexturesDelta
impl Unpin for TexturesDelta
impl UnwindSafe for TexturesDelta
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more