Skip to main content

Module render

Module render 

Source
Expand description

Sprite rendering.

Renderer is the seam: frame extraction + alpha compositing onto an RGBA8 canvas. v1 ships only CpuRenderer (zero-dep byte math); a wgpu renderer can slot in behind the same trait later (deliberately deferred — the mesh core carries no GPU dependency).

Structs§

CpuRenderer
CPU Renderer implementation.

Traits§

Renderer
A sprite renderer.