colorutils_rs/
oklab.rs

1/*
2 * // Copyright 2024 (c) the Radzivon Bartoshyk. All rights reserved.
3 * //
4 * // Use of this source code is governed by a BSD-style
5 * // license that can be found in the LICENSE file.
6 */
7#![allow(clippy::excessive_precision)]
8use crate::utils::mlaf;
9use crate::{EuclideanDistance, Rgb, TaxicabDistance, TransferFunction};
10use num_traits::Pow;
11use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Neg, Sub, SubAssign};
12
13#[repr(C)]
14#[derive(Debug, Copy, Clone, PartialOrd, PartialEq)]
15/// Struct that represent *Oklab* colorspace
16pub struct Oklab {
17    /// All values in Oklab intended to be normalized [0;1]
18    pub l: f32,
19    /// A value range [-0.5; 0.5]
20    pub a: f32,
21    /// B value range [-0.5; 0.5]
22    pub b: f32,
23}
24
25impl Oklab {
26    #[inline]
27    pub fn new(l: f32, a: f32, b: f32) -> Oklab {
28        Oklab { l, a, b }
29    }
30
31    #[inline]
32    /// Converts from sRGB [Rgb] to [Oklab] using sRGB transfer function
33    pub fn from_srgb(rgb: Rgb<u8>) -> Oklab {
34        let rgb_float = rgb.to_rgb_f32();
35        let linearized = rgb_float.linearize(TransferFunction::Srgb);
36        Self::linear_rgb_to_oklab(linearized)
37    }
38
39    #[inline]
40    /// Converts from Rgb to [Oklab] using provided [TransferFunction]
41    pub fn from_rgb(rgb: Rgb<u8>, transfer_function: TransferFunction) -> Oklab {
42        let rgb_float = rgb.to_rgb_f32();
43        let linearized = rgb_float.linearize(transfer_function);
44        Self::linear_rgb_to_oklab(linearized)
45    }
46
47    #[inline]
48    /// Convert Linear Rgb to [Oklab]
49    pub fn from_linear_rgb(rgb: Rgb<f32>) -> Oklab {
50        Self::linear_rgb_to_oklab(rgb)
51    }
52
53    #[inline]
54    /// Converts [Oklab] to [Rgb] using sRGB transfer function
55    pub fn to_srgb(&self) -> Rgb<u8> {
56        let linear_rgb = self.to_linear_rgb();
57        let transferred = linear_rgb.gamma(TransferFunction::Srgb);
58        transferred.to_u8()
59    }
60
61    #[inline]
62    /// Converts [Oklab] to [Rgb] using provided [TransferFunction]
63    pub fn to_rgb(&self, transfer_function: TransferFunction) -> Rgb<u8> {
64        let linear_rgb = self.to_linear_rgb();
65        let transferred = linear_rgb.gamma(transfer_function);
66        transferred.to_u8()
67    }
68
69    #[inline]
70    /// Converts [Oklab] to linear [Rgb] using sRGB transfer function
71    pub fn to_srgb_f32(&self) -> Rgb<f32> {
72        let linear_rgb = self.to_linear_rgb();
73        linear_rgb.gamma(TransferFunction::Srgb)
74    }
75
76    #[inline]
77    /// Converts [Oklab] to [Rgb] using provided [TransferFunction]
78    pub fn to_rgb_f32(&self, transfer_function: TransferFunction) -> Rgb<f32> {
79        let linear_rgb = self.to_linear_rgb();
80        linear_rgb.gamma(transfer_function)
81    }
82
83    #[inline]
84    fn linear_rgb_to_oklab(rgb: Rgb<f32>) -> Oklab {
85        let l = mlaf(
86            mlaf(0.4122214708f32 * rgb.r, 0.5363325363f32, rgb.g),
87            0.0514459929f32,
88            rgb.b,
89        );
90        let m = mlaf(
91            mlaf(0.2119034982f32 * rgb.r, 0.6806995451f32, rgb.g),
92            0.1073969566f32,
93            rgb.b,
94        );
95        let s = mlaf(
96            mlaf(0.0883024619f32 * rgb.r, 0.2817188376f32, rgb.g),
97            0.6299787005f32,
98            rgb.b,
99        );
100
101        let l_ = l.cbrt();
102        let m_ = m.cbrt();
103        let s_ = s.cbrt();
104
105        Oklab {
106            l: mlaf(
107                mlaf(0.2104542553f32 * l_, 0.7936177850f32, m_),
108                -0.0040720468f32,
109                s_,
110            ),
111            a: mlaf(
112                mlaf(1.9779984951f32 * l_, -2.4285922050f32, m_),
113                0.4505937099f32,
114                s_,
115            ),
116            b: mlaf(
117                mlaf(0.0259040371f32 * l_, 0.7827717662f32, m_),
118                -0.8086757660f32,
119                s_,
120            ),
121        }
122    }
123
124    #[inline]
125    /// Converts to linear RGB
126    pub fn to_linear_rgb(&self) -> Rgb<f32> {
127        let l_ = mlaf(
128            mlaf(self.l, 0.3963377774f32, self.a),
129            0.2158037573f32,
130            self.b,
131        );
132        let m_ = mlaf(
133            mlaf(self.l, -0.1055613458f32, self.a),
134            -0.0638541728f32,
135            self.b,
136        );
137        let s_ = mlaf(
138            mlaf(self.l, -0.0894841775f32, self.a),
139            -1.2914855480f32,
140            self.b,
141        );
142
143        let l = l_ * l_ * l_;
144        let m = m_ * m_ * m_;
145        let s = s_ * s_ * s_;
146
147        Rgb::new(
148            mlaf(
149                mlaf(4.0767416621f32 * l, -3.3077115913f32, m),
150                0.2309699292f32,
151                s,
152            ),
153            mlaf(
154                mlaf(-1.2684380046f32 * l, 2.6097574011f32, m),
155                -0.3413193965f32,
156                s,
157            ),
158            mlaf(
159                mlaf(-0.0041960863f32 * l, -0.7034186147f32, m),
160                1.7076147010f32,
161                s,
162            ),
163        )
164    }
165
166    #[inline]
167    pub fn hybrid_distance(&self, other: Self) -> f32 {
168        let lax = self.l - other.l;
169        let dax = self.a - other.a;
170        let bax = self.b - other.b;
171        (dax * dax + bax * bax).sqrt() + lax.abs()
172    }
173
174    pub const fn l_range() -> (f32, f32) {
175        (0., 1.)
176    }
177
178    pub const fn a_range() -> (f32, f32) {
179        (-0.5, 0.5)
180    }
181
182    pub const fn b_range() -> (f32, f32) {
183        (-0.5, 0.5)
184    }
185}
186
187impl EuclideanDistance for Oklab {
188    fn euclidean_distance(&self, other: Self) -> f32 {
189        let lax = self.l - other.l;
190        let dax = self.a - other.a;
191        let bax = self.b - other.b;
192        (lax * lax + dax * dax + bax * bax).sqrt()
193    }
194}
195
196impl TaxicabDistance for Oklab {
197    fn taxicab_distance(&self, other: Self) -> f32 {
198        let lax = self.l - other.l;
199        let dax = self.a - other.a;
200        let bax = self.b - other.b;
201        lax.abs() + dax.abs() + bax.abs()
202    }
203}
204
205impl Add<Oklab> for Oklab {
206    type Output = Oklab;
207
208    #[inline]
209    fn add(self, rhs: Self) -> Oklab {
210        Oklab::new(self.l + rhs.l, self.a + rhs.a, self.b + rhs.b)
211    }
212}
213
214impl Add<f32> for Oklab {
215    type Output = Oklab;
216
217    #[inline]
218    fn add(self, rhs: f32) -> Oklab {
219        Oklab::new(self.l + rhs, self.a + rhs, self.b + rhs)
220    }
221}
222
223impl AddAssign<Oklab> for Oklab {
224    #[inline]
225    fn add_assign(&mut self, rhs: Oklab) {
226        self.l += rhs.l;
227        self.a += rhs.a;
228        self.b += rhs.b;
229    }
230}
231
232impl AddAssign<f32> for Oklab {
233    #[inline]
234    fn add_assign(&mut self, rhs: f32) {
235        self.l += rhs;
236        self.a += rhs;
237        self.b += rhs;
238    }
239}
240
241impl Mul<f32> for Oklab {
242    type Output = Oklab;
243
244    #[inline]
245    fn mul(self, rhs: f32) -> Self::Output {
246        Oklab::new(self.l * rhs, self.a * rhs, self.b * rhs)
247    }
248}
249
250impl Mul<Oklab> for Oklab {
251    type Output = Oklab;
252
253    #[inline]
254    fn mul(self, rhs: Oklab) -> Self::Output {
255        Oklab::new(self.l * rhs.l, self.a * rhs.a, self.b * rhs.b)
256    }
257}
258
259impl MulAssign<f32> for Oklab {
260    #[inline]
261    fn mul_assign(&mut self, rhs: f32) {
262        self.l *= rhs;
263        self.a *= rhs;
264        self.b *= rhs;
265    }
266}
267
268impl MulAssign<Oklab> for Oklab {
269    #[inline]
270    fn mul_assign(&mut self, rhs: Oklab) {
271        self.l *= rhs.l;
272        self.a *= rhs.a;
273        self.b *= rhs.b;
274    }
275}
276
277impl Sub<f32> for Oklab {
278    type Output = Oklab;
279
280    #[inline]
281    fn sub(self, rhs: f32) -> Self::Output {
282        Oklab::new(self.l - rhs, self.a - rhs, self.b - rhs)
283    }
284}
285
286impl Sub<Oklab> for Oklab {
287    type Output = Oklab;
288
289    #[inline]
290    fn sub(self, rhs: Oklab) -> Self::Output {
291        Oklab::new(self.l - rhs.l, self.a - rhs.a, self.b - rhs.b)
292    }
293}
294
295impl SubAssign<f32> for Oklab {
296    #[inline]
297    fn sub_assign(&mut self, rhs: f32) {
298        self.l -= rhs;
299        self.a -= rhs;
300        self.b -= rhs;
301    }
302}
303
304impl SubAssign<Oklab> for Oklab {
305    #[inline]
306    fn sub_assign(&mut self, rhs: Oklab) {
307        self.l -= rhs.l;
308        self.a -= rhs.a;
309        self.b -= rhs.b;
310    }
311}
312
313impl Div<f32> for Oklab {
314    type Output = Oklab;
315
316    #[inline]
317    fn div(self, rhs: f32) -> Self::Output {
318        Oklab::new(self.l / rhs, self.a / rhs, self.b / rhs)
319    }
320}
321
322impl Div<Oklab> for Oklab {
323    type Output = Oklab;
324
325    #[inline]
326    fn div(self, rhs: Oklab) -> Self::Output {
327        Oklab::new(self.l / rhs.l, self.a / rhs.a, self.b / rhs.b)
328    }
329}
330
331impl DivAssign<f32> for Oklab {
332    #[inline]
333    fn div_assign(&mut self, rhs: f32) {
334        self.l /= rhs;
335        self.a /= rhs;
336        self.b /= rhs;
337    }
338}
339
340impl DivAssign<Oklab> for Oklab {
341    #[inline]
342    fn div_assign(&mut self, rhs: Oklab) {
343        self.l /= rhs.l;
344        self.a /= rhs.a;
345        self.b /= rhs.b;
346    }
347}
348
349impl Neg for Oklab {
350    type Output = Oklab;
351
352    #[inline]
353    fn neg(self) -> Self::Output {
354        Oklab::new(-self.l, -self.a, -self.b)
355    }
356}
357
358impl Pow<f32> for Oklab {
359    type Output = Oklab;
360
361    #[inline]
362    fn pow(self, rhs: f32) -> Self::Output {
363        Oklab::new(self.l.powf(rhs), self.a.powf(rhs), self.b.powf(rhs))
364    }
365}
366
367impl Pow<Oklab> for Oklab {
368    type Output = Oklab;
369
370    #[inline]
371    fn pow(self, rhs: Oklab) -> Self::Output {
372        Oklab::new(self.l.powf(rhs.l), self.a.powf(rhs.a), self.b.powf(rhs.b))
373    }
374}
375
376impl Oklab {
377    #[inline]
378    pub fn sqrt(&self) -> Oklab {
379        Oklab::new(
380            if self.l < 0. { 0. } else { self.l.sqrt() },
381            if self.a < 0. { 0. } else { self.a.sqrt() },
382            if self.b < 0. { 0. } else { self.b.sqrt() },
383        )
384    }
385
386    #[inline]
387    pub fn cbrt(&self) -> Oklab {
388        Oklab::new(self.l.cbrt(), self.a.cbrt(), self.b.cbrt())
389    }
390}