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use crate::{ Rgb, FromRgb, ToRgb, Xyz, approx };
#[derive(Copy, Clone, Debug, Default)]
pub struct HunterLab {
pub l: f64,
pub a: f64,
pub b: f64,
}
impl HunterLab {
#[inline]
pub fn new(l: f64, a: f64, b: f64) -> Self {
Self { l, a, b }
}
}
impl PartialEq for HunterLab {
fn eq(&self, other: &Self) -> bool {
approx(self.l, other.l) &&
approx(self.a, other.a) &&
approx(self.b, other.b)
}
}
impl FromRgb for HunterLab {
fn from_rgb(rgb: &Rgb) -> Self {
let xyz = Xyz::from_rgb(rgb);
let sqrt_y = xyz.y.sqrt();
match xyz.y != 0.0 {
true => Self::new(
sqrt_y * 10.0,
17.5 * (1.02 * xyz.x - xyz.y) / sqrt_y,
7.0 * (xyz.y - 0.847 * xyz.z) / sqrt_y
),
false => Self::new(
sqrt_y * 10.0,
0.0,
0.0
)
}
}
}
impl ToRgb for HunterLab {
fn to_rgb(&self) -> Rgb {
let x = (self.a / 17.5) * (self.l / 10.0);
let y = self.l * self.l / 100.0;
let z = self.b / 7.0 * self.l / 10.0;
Xyz::new(
(x + y) / 1.02,
y,
-(z - y) / 0.847
).to_rgb()
}
}