[−][src]Struct color_eyre::config::Frame
A representation of a Frame from a Backtrace or a SpanTrace
Fields (Non-exhaustive)
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.n: usize
Frame index
name: Option<String>
frame symbol name
lineno: Option<u32>
source line number
filename: Option<PathBuf>
source file path
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Frame
impl Send for Frame
impl Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<D> OwoColorize for D
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fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
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C: Color,
fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
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C: Color,
fn bold(&'a self) -> BoldDisplay<'a, Self>
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fn dimmed(&'a self) -> DimDisplay<'a, Self>
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fn italic(&'a self) -> ItalicDisplay<'a, Self>
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fn underline(&'a self) -> UnderlineDisplay<'a, Self>
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fn blink(&'a self) -> BlinkDisplay<'a, Self>
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fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
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fn reversed(&'a self) -> ReversedDisplay<'a, Self>
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fn hidden(&'a self) -> HiddenDisplay<'a, Self>
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fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
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fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
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fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
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fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
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fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
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fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
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fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
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fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
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fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
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fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
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fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
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fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
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fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
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fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
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fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
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fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
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fn white(&'a self) -> FgColorDisplay<'a, White, Self>
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fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
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fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
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fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
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fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
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fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
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fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
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fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
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fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
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fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
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fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
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fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
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fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
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fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
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fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
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fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
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fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
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fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
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fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
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fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
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impl<T> SectionExt for T where
T: Display + Send + Sync + 'static,
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T: Display + Send + Sync + 'static,
impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,