Struct ConvexPolyhedron

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pub struct ConvexPolyhedron<S>
where S: BaseFloat,
{ /* private fields */ }
Expand description

Convex polyhedron primitive.

Can contain any number of vertices, but a high number of vertices will affect performance of course. It is recommended for high vertex counts, to also provide the faces, this will cause the support function to use hill climbing on a half edge structure, resulting in better performance. The breakpoint is around 250 vertices, but the face version is only marginally slower on lower vertex counts (about 1-2%), while for higher vertex counts it’s about 2-5 times faster.

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impl<S> ConvexPolyhedron<S>
where S: BaseFloat,

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pub fn new(vertices: Vec<Point3<S>>) -> Self

Create a new convex polyhedron from the given vertices.

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pub fn new_with_faces( vertices: Vec<Point3<S>>, faces: Vec<(usize, usize, usize)>, ) -> Self

Create a new convex polyhedron from the given vertices and faces.

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pub fn new_with_faces_dedup( vertices: Vec<Point3<S>>, faces: Vec<(usize, usize, usize)>, ) -> Self

Create a new convex polyhedron from the given vertices and faces. Will remove any duplicate vertices.

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pub fn faces_iter(&self) -> FaceIterator<'_, S>

Return an iterator that will yield tuples of the 3 vertices of each face

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impl<S> Clone for ConvexPolyhedron<S>
where S: BaseFloat + Clone,

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fn clone(&self) -> ConvexPolyhedron<S>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S> ComputeBound<Aabb3<S>> for ConvexPolyhedron<S>
where S: BaseFloat,

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fn compute_bound(&self) -> Aabb3<S>

Compute the bounding volume
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impl<S> ComputeBound<Sphere<S>> for ConvexPolyhedron<S>
where S: BaseFloat,

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fn compute_bound(&self) -> Sphere<S>

Compute the bounding volume
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impl<S> Continuous<Ray<S, Point3<S>, Vector3<S>>> for ConvexPolyhedron<S>
where S: BaseFloat,

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fn intersection(&self, ray: &Ray3<S>) -> Option<Point3<S>>

Ray must be in object space

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type Result = Point3<S>

Result returned by the intersection test
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impl<S> Debug for ConvexPolyhedron<S>
where S: BaseFloat + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<S> Discrete<Ray<S, Point3<S>, Vector3<S>>> for ConvexPolyhedron<S>
where S: BaseFloat,

TODO: better algorithm for finding faces to intersect with?

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fn intersects(&self, ray: &Ray3<S>) -> bool

Ray must be in object space

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impl<S> From<ConvexPolyhedron<S>> for Primitive3<S>
where S: BaseFloat,

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fn from(polyhedron: ConvexPolyhedron<S>) -> Primitive3<S>

Converts to this type from the input type.
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impl<S> PartialEq for ConvexPolyhedron<S>
where S: BaseFloat + PartialEq,

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fn eq(&self, other: &ConvexPolyhedron<S>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<S> Primitive for ConvexPolyhedron<S>
where S: BaseFloat,

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type Point = Point3<S>

Point type
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fn support_point<T>(&self, direction: &Vector3<S>, transform: &T) -> Point3<S>
where T: Transform<Point3<S>>,

Get the support point on the shape in a given direction. Read more
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impl<S> StructuralPartialEq for ConvexPolyhedron<S>
where S: BaseFloat,

Auto Trait Implementations§

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impl<S> Freeze for ConvexPolyhedron<S>
where S: Freeze,

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impl<S> RefUnwindSafe for ConvexPolyhedron<S>
where S: RefUnwindSafe,

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impl<S> Send for ConvexPolyhedron<S>
where S: Send,

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impl<S> Sync for ConvexPolyhedron<S>
where S: Sync,

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impl<S> Unpin for ConvexPolyhedron<S>
where S: Unpin,

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impl<S> UnwindSafe for ConvexPolyhedron<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.