Struct collision::FrustumPoints
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[src]
pub struct FrustumPoints<S> {
pub near_top_left: Point3<S>,
pub near_top_right: Point3<S>,
pub near_bottom_left: Point3<S>,
pub near_bottom_right: Point3<S>,
pub far_top_left: Point3<S>,
pub far_top_right: Point3<S>,
pub far_bottom_left: Point3<S>,
pub far_bottom_right: Point3<S>,
}Fields
near_top_left: Point3<S>
near_top_right: Point3<S>
near_bottom_left: Point3<S>
near_bottom_right: Point3<S>
far_top_left: Point3<S>
far_top_right: Point3<S>
far_bottom_left: Point3<S>
far_bottom_right: Point3<S>
Trait Implementations
impl<S: PartialEq> PartialEq for FrustumPoints<S>[src]
fn eq(&self, __arg_0: &FrustumPoints<S>) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &FrustumPoints<S>) -> bool
This method tests for !=.
impl<S: Clone> Clone for FrustumPoints<S>[src]
fn clone(&self) -> FrustumPoints<S>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more