[][src]Type Definition collision::Ray2

type Ray2<S> = Ray<S, Point2<S>, Vector2<S>>;

2D ray

Trait Implementations

impl<S: BaseFloat> Continuous<Line<S, Vector2<S>, Point2<S>>> for Ray2<S>[src]

Determines if an intersection between a ray and a line segment is found.

type Result = Point2<S>

Result returned by the intersection test

impl<S: BaseFloat> Continuous<Aabb2<S>> for Ray2<S>[src]

type Result = Point2<S>

Result returned by the intersection test

impl<S: BaseFloat> Discrete<Aabb2<S>> for Ray2<S>[src]