Struct collision::Cylinder
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pub struct Cylinder<S> { pub center: Point3<S>, pub axis: Vector3<S>, pub radius: S, }
Fields
center: Point3<S>
axis: Vector3<S>
radius: S
Trait Implementations
impl<S: Copy> Copy for Cylinder<S>
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impl<S: Clone> Clone for Cylinder<S>
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fn clone(&self) -> Cylinder<S>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more