Struct collide::CollisionInfo[][src]

pub struct CollisionInfo<V: VectorSpace> {
    pub self_contact: V,
    pub other_contact: V,
    pub vector: V,
}
Expand description

Information of a detected collision between colliders objects. The information is stored as elements of the specified vector space.

Fields

self_contact: V

The contact point at the first collider.

other_contact: V

The contact point at the other collider.

vector: V

The smallest vector by which the first collider needs to be moved, so the objects won’t touch each other anymore.

Trait Implementations

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Auto Trait Implementations

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