1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
//! Integer-based coordinates.

use std::{
    convert::TryFrom,
    convert::TryInto,
    num::TryFromIntError,
    ops::{Add, AddAssign},
};

/// Unsigned-int coordinates
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct Coord {
    pub x: usize,
    pub y: usize,
}

impl Coord {
    /// Make a new coord.
    pub fn new(x: usize, y: usize) -> Self {
        Self { x, y }
    }

    /// Get this as an index into an array representing a 2d array.
    ///
    /// (AKA, `y * width + x`.)
    pub fn to_2d_idx(self, width: usize) -> usize {
        self.y * width + self.x
    }

    /// Convert this into an ICoord.
    pub fn to_icoord(self) -> ICoord {
        self.into()
    }
}

impl Add for Coord {
    type Output = Self;
    fn add(self, rhs: Self) -> Self::Output {
        Self {
            x: self.x + rhs.x,
            y: self.y + rhs.y,
        }
    }
}

impl AddAssign for Coord {
    fn add_assign(&mut self, rhs: Self) {
        self.x += rhs.x;
        self.y += rhs.y;
    }
}

/// Try to convert an ICoord to a Coord.
/// Will return Error if the ICoord has any negatives in it.
impl TryFrom<ICoord> for Coord {
    type Error = TryFromIntError;
    fn try_from(value: ICoord) -> Result<Self, Self::Error> {
        Ok(Self {
            x: value.x.try_into()?,
            y: value.y.try_into()?,
        })
    }
}

/// Signed-int coordinates
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct ICoord {
    pub x: isize,
    pub y: isize,
}

impl ICoord {
    /// Create a new ICoord
    pub fn new(x: isize, y: isize) -> Self {
        Self { x, y }
    }

    /// Return the quadrant this coordinate is in.
    ///
    /// - 1: +X, +Y
    /// - 2: -X, +Y
    /// - 3: -X, -Y
    /// - 4: +X, -Y
    ///
    /// Zeroes are treated as positive.
    ///
    /// ```
    /// # use cogs_gamedev::int_coords::ICoord;
    /// assert_eq!(ICoord::new(4, 5).quadrant(), 1);
    /// assert_eq!(ICoord::new(-3, -2).quadrant(), 3);
    /// // Zero is treated as positive
    /// assert_eq!(ICoord::new(0, -8).quadrant(), 4);
    /// assert_eq!(ICoord::new(0, 0).quadrant(), 1);
    /// ```
    pub fn quadrant(self) -> usize {
        match (self.x >= 0, self.y >= 0) {
            (true, true) => 1,
            (false, true) => 2,
            (false, false) => 3,
            (true, false) => 4,
        }
    }

    /// Try to convert this to a Coord.
    /// Returns `Err(())` in case any part is negative.
    pub fn to_coord(self) -> Result<Coord, ()> {
        self.try_into().map_err(|_e| ())
    }
}

impl Add for ICoord {
    type Output = Self;
    fn add(self, rhs: Self) -> Self::Output {
        Self {
            x: self.x + rhs.x,
            y: self.y + rhs.y,
        }
    }
}

impl AddAssign for ICoord {
    fn add_assign(&mut self, rhs: Self) {
        self.x += rhs.x;
        self.y += rhs.y;
    }
}

impl From<Coord> for ICoord {
    fn from(value: Coord) -> Self {
        Self {
            x: value.x as isize,
            y: value.y as isize,
        }
    }
}