pub struct SubTexture(/* private fields */);
Implementations§
Source§impl SubTexture
impl SubTexture
Sourcepub fn new<P: IsA<Texture>>(
ctx: &Context,
parent_texture: &P,
sub_x: i32,
sub_y: i32,
sub_width: i32,
sub_height: i32,
) -> SubTexture
pub fn new<P: IsA<Texture>>( ctx: &Context, parent_texture: &P, sub_x: i32, sub_y: i32, sub_width: i32, sub_height: i32, ) -> SubTexture
Creates a high-level SubTexture
representing a sub-region of
any other Texture
. The sub-region must strictly lye within the
bounds of the parent_texture
. The returned texture implements the
MetaTexture
interface because it’s not a low level texture
that hardware can understand natively.
<note>
Remember: Unless you are using high level drawing APIs such
as cogl_rectangle
or other APIs documented to understand the
MetaTexture
interface then you need to use the
MetaTexture
interface to resolve a SubTexture
into a
low-level texture before drawing.</note>
§ctx
A Context
pointer
§parent_texture
The full texture containing a sub-region you want
to make a SubTexture
from.
§sub_x
The top-left x coordinate of the parent region to make a texture from.
§sub_y
The top-left y coordinate of the parent region to make a texture from.
§sub_width
The width of the parent region to make a texture from.
§sub_height
The height of the parent region to make a texture from.
§Returns
A newly allocated SubTexture
representing a sub-region of parent_texture
.
Sourcepub fn get_parent(&self) -> Option<Texture>
pub fn get_parent(&self) -> Option<Texture>
Retrieves the parent texture that self
derives its content
from. This is the texture that was passed to
SubTexture::new
as the parent_texture argument.
§Returns
The parent texture that self
derives its content from.
Trait Implementations§
Source§impl Clone for SubTexture
impl Clone for SubTexture
Source§fn clone(&self) -> SubTexture
fn clone(&self) -> SubTexture
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for SubTexture
impl Debug for SubTexture
Source§impl Display for SubTexture
impl Display for SubTexture
Source§impl Hash for SubTexture
impl Hash for SubTexture
Source§impl Ord for SubTexture
impl Ord for SubTexture
Source§fn cmp(&self, other: &SubTexture) -> Ordering
fn cmp(&self, other: &SubTexture) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<T: ObjectType> PartialEq<T> for SubTexture
impl<T: ObjectType> PartialEq<T> for SubTexture
Source§impl<T: ObjectType> PartialOrd<T> for SubTexture
impl<T: ObjectType> PartialOrd<T> for SubTexture
Source§impl StaticType for SubTexture
impl StaticType for SubTexture
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for SubTexture
impl IsA<Object> for SubTexture
Auto Trait Implementations§
impl Freeze for SubTexture
impl RefUnwindSafe for SubTexture
impl !Send for SubTexture
impl !Sync for SubTexture
impl Unpin for SubTexture
impl UnwindSafe for SubTexture
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