[][src]Struct coffee::ui::Configuration

pub struct Configuration {
    pub sprites: Task<Image>,
    pub font: Task<Font>,
}

The Renderer configuration.

You can implement UserInterface::configuration and return your own Configuration to customize the built-in Renderer.

Example

use coffee::graphics::Image;
use coffee::ui::Configuration;

Configuration {
    sprites: Image::load("resources/my_ui_sprites.png"),
    ..Configuration::default()
};

Fields

sprites: Task<Image>

The spritesheet used to render the different widgets of the user interface.

The spritesheet needs to be structured like the default spritesheet.

font: Task<Font>

The font used to render Text.

By default, it uses Inconsolata Regular.

Trait Implementations

impl Debug for Configuration[src]

impl Default for Configuration[src]

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