[−][src]Enum coffee::Error
An error in the engine.
They are mostly errors that happen during the initialization stage of your game.
Variants
WindowCreation(String)
The window creation failed.
TextureArray(Error)
A texture array failed to load.
IO(Error)
A file failed to load.
Image(ImageError)
An image failed to load.
Trait Implementations
impl Debug for Error
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impl Display for Error
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impl Error for Error
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fn source(&self) -> Option<&(dyn Error + 'static)>
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fn backtrace(&self) -> Option<&Backtrace>
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fn description(&self) -> &str
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fn cause(&self) -> Option<&dyn Error>
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impl From<Error> for Error
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impl From<ImageError> for Error
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fn from(error: ImageError) -> Error
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Auto Trait Implementations
impl !RefUnwindSafe for Error
impl Send for Error
impl Sync for Error
impl Unpin for Error
impl !UnwindSafe for Error
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> ToString for T where
T: Display + ?Sized,
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T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,