pub struct ActorScheduler { /* private fields */ }

Implementations§

source§

impl ActorScheduler

source

pub fn new( system_id: Uuid, system_name: Arc<str> ) -> LocalActorRef<ActorScheduler>

Trait Implementations§

source§

impl Actor for ActorScheduler

source§

fn started<'life0, 'life1, 'async_trait>( &'life0 mut self, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Called once the Actor has been started
source§

fn stopped<'life0, 'life1, 'async_trait>( &'life0 mut self, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Called once the Actor has stopped
source§

fn new_context( &self, system: Option<ActorSystem>, status: ActorStatus, boxed_ref: BoxedActorRef ) -> ActorContext

Creates a new ActorContext, allowing actor implementations to override specific parts of the ActorContext, before the actor is started.
source§

fn on_child_stopped<'life0, 'life1, 'life2, 'async_trait>( &'life0 mut self, _id: &'life1 ActorId, _ctx: &'life2 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Called when a supervised actor has stopped
source§

fn actor_ref(&self, ctx: &ActorContext) -> LocalActorRef<Self>where Self: Sized,

Returns a LocalActorRef<Self> instance of the current actor, automatically casting from the ActorContext’s BoxedActorRef.
source§

fn type_name() -> &'static strwhere Self: Sized,

Returns the actor’s type name string
source§

fn tags(&self, ctx: &ActorContext) -> ActorTags

source§

const DEFAULT_TAGS: ActorTags = { ActorTags::None }

Default tags used when creating the actor
source§

impl Handler<ActorCount> for ActorScheduler

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, __arg1: ActorCount, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = usize> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

source§

impl Handler<DeregisterActor> for ActorScheduler

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, msg: DeregisterActor, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

source§

impl Handler<DescribeAll> for ActorScheduler

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: DescribeAll, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

source§

impl<A> Handler<GetActor<A>> for ActorSchedulerwhere A: 'static + Sync + Send + Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: GetActor<A>, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = Option<LocalActorRef<A>>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

source§

impl<A> Handler<RegisterActor<A>> for ActorSchedulerwhere A: 'static + Sync + Send + Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: RegisterActor<A>, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

source§

impl Handler<SetRemote> for ActorScheduler

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: SetRemote, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<A> Handler<Describe> for Awhere A: Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: Describe, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<F, A, R> Handler<Exec<F, A, R>> for Awhere A: Actor, F: FnMut(&mut A) -> R + 'static + Send + Sync, R: 'static + Send + Sync,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: Exec<F, A, R>, _ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = R> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<A> Handler<Status> for Awhere A: Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, _message: Status, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ActorStatus> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<A> Handler<Stop> for Awhere A: Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, stop: Stop, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<A> Handler<Terminated> for Awhere A: Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: Terminated, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<A> Handler<Unwatch> for Awhere A: Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: Unwatch, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<A> Handler<Watch> for Awhere A: Actor,

source§

fn handle<'life0, 'life1, 'async_trait>( &'life0 mut self, message: Watch, ctx: &'life1 mut ActorContext ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where 'life0: 'async_trait, 'life1: 'async_trait, A: 'async_trait,

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<A> IntoActor for Awhere A: Actor,

source§

fn into_actor<'a, 'life0, 'async_trait, I>( self, id: Option<I>, sys: &'life0 ActorSystem ) -> Pin<Box<dyn Future<Output = Result<LocalActorRef<A>, ActorRefErr>> + Send + 'async_trait>>where 'a: 'async_trait, 'life0: 'async_trait, I: 'async_trait + 'a + IntoActorId + Send, A: 'async_trait,

source§

fn into_anon_actor<'a, 'life0, 'async_trait, I>( self, id: Option<I>, sys: &'life0 ActorSystem ) -> Pin<Box<dyn Future<Output = Result<LocalActorRef<A>, ActorRefErr>> + Send + 'async_trait>>where 'a: 'async_trait, 'life0: 'async_trait, I: 'async_trait + 'a + IntoActorId + Send, A: 'async_trait,

source§

impl<A> IntoChild for Awhere A: Actor,

source§

fn into_child<'life0, 'async_trait>( self, id: Option<Arc<str>>, ctx: &'life0 mut ActorContext ) -> Pin<Box<dyn Future<Output = Result<LocalActorRef<A>, ActorRefErr>> + Send + 'async_trait>>where 'life0: 'async_trait, A: 'async_trait,

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more