Expand description
Stateful multi-turn session manager for the Codex CLI.
Session wraps a Codex client and automatically threads
conversation state across turns. The first call to send
dispatches via ExecCommand; subsequent calls use
ExecResumeCommand with the captured thread_id.
§Example
use std::sync::Arc;
use codex_wrapper::{Codex, Session};
let codex = Arc::new(Codex::builder().build()?);
let mut session = Session::new(codex);
let events = session.send("create a hello world program").await?;
println!("turn 1: {} events", events.len());
let events = session.send("now add error handling").await?;
println!("turn 2: {} events, thread_id={:?}", events.len(), session.id());Structs§
- Session
- Stateful multi-turn session manager.
- Turn
Record - A record of a single turn within a session.