Trait PlayerOptions
codegame
pub trait PlayerOptions<G: Game>: From<TcpPlayerOptions> + From<EmptyPlayerOptions> { pub fn get( &self ) -> Pin<Box<dyn Future<Output = Result<Box<dyn Player<G>>, PlayerError>>>>ⓘNotable traits for Pin<P>impl<P> Future for Pin<P> where P: Unpin + DerefMut, <P as Deref>::Target: Future, type Output = <<P as Deref>::Target as Future>::Output;; }
impl<P> Future for Pin<P> where P: Unpin + DerefMut, <P as Deref>::Target: Future, type Output = <<P as Deref>::Target as Future>::Output;
pub fn get( &self) -> Pin<Box<dyn Future<Output = Result<Box<dyn Player<G>>, PlayerError>>>>ⓘNotable traits for Pin<P>impl<P> Future for Pin<P> where P: Unpin + DerefMut, <P as Deref>::Target: Future, type Output = <<P as Deref>::Target as Future>::Output;