[−][src]Enum codegame::ClientMessage
Message sent from client
Variants
Ask app to perform new debug command
Fields of DebugMessage
command: DebugCommand<G>Command to perform
Reply for ServerMessage::GetAction
Fields of ActionMessage
action: G::ActionPlayer's action
Signifies finish of the debug update
Fields of DebugUpdateDone
Request debug state from the app
Fields of RequestDebugState
Trait Implementations
impl<'de, G: Game> Deserialize<'de> for ClientMessage<G> where
G::Action: Deserialize<'de>, [src]
G::Action: Deserialize<'de>,
pub fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>, [src]
__D: Deserializer<'de>,
impl<G: Game> Serialize for ClientMessage<G> where
G::Action: Serialize, [src]
G::Action: Serialize,
pub fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer, [src]
__S: Serializer,
impl<G: Game> Trans for ClientMessage<G>[src]
Auto Trait Implementations
impl<G> RefUnwindSafe for ClientMessage<G> where
<G as Game>::Action: RefUnwindSafe,
<G as Game>::DebugData: RefUnwindSafe, [src]
<G as Game>::Action: RefUnwindSafe,
<G as Game>::DebugData: RefUnwindSafe,
impl<G> Send for ClientMessage<G> where
<G as Game>::Action: Send,
<G as Game>::DebugData: Send, [src]
<G as Game>::Action: Send,
<G as Game>::DebugData: Send,
impl<G> Sync for ClientMessage<G> where
<G as Game>::Action: Sync,
<G as Game>::DebugData: Sync, [src]
<G as Game>::Action: Sync,
<G as Game>::DebugData: Sync,
impl<G> Unpin for ClientMessage<G> where
<G as Game>::Action: Unpin,
<G as Game>::DebugData: Unpin, [src]
<G as Game>::Action: Unpin,
<G as Game>::DebugData: Unpin,
impl<G> UnwindSafe for ClientMessage<G> where
<G as Game>::Action: UnwindSafe,
<G as Game>::DebugData: UnwindSafe, [src]
<G as Game>::Action: UnwindSafe,
<G as Game>::DebugData: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut Tⓘ[src]
impl<T> DeserializeOwned for T where
T: for<'de> Deserialize<'de>, [src]
T: for<'de> Deserialize<'de>,
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a Tⓘ
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut Tⓘ
pub unsafe fn drop(ptr: usize)
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,