[][src]Function codegame::save_replay_tick_handler

pub fn save_replay_tick_handler<G: Game, T: Write + Send + 'static>(
    writer: T
) -> Box<dyn FnMut(Option<&Vec<G::Event>>, &G) + Send>

Notable traits for Box<W, Global>

impl<W> Write for Box<W, Global> where
    W: Write + ?Sized
impl<R> Read for Box<R, Global> where
    R: Read + ?Sized
impl<F, A> Future for Box<F, A> where
    A: Allocator + 'static,
    F: Unpin + Future + ?Sized
type Output = <F as Future>::Output;