[−][src]Function codegame::save_replay_tick_handler
pub fn save_replay_tick_handler<G: Game, T: Write + Send + 'static>(
writer: T
) -> Box<dyn FnMut(Option<&Vec<G::Event>>, &G) + Send>ⓘImportant traits for Box<R>
impl<R> Read for Box<R> where
R: Read + ?Sized, impl<W> Write for Box<W> where
W: Write + ?Sized, impl<I> Iterator for Box<I> where
I: Iterator + ?Sized, type Item = <I as Iterator>::Item;impl<F> Future for Box<F> where
F: Unpin + Future + ?Sized, type Output = <F as Future>::Output;