[][src]Function codegame::save_replay_tick_handler

pub fn save_replay_tick_handler<G: Game, T: Write + Send + 'static>(
    writer: T
) -> Box<dyn FnMut(Option<&Vec<G::Event>>, &G) + Send>

Important traits for Box<R>

impl<R> Read for Box<R> where
    R: Read + ?Sized
impl<W> Write for Box<W> where
    W: Write + ?Sized
impl<I> Iterator for Box<I> where
    I: Iterator + ?Sized
type Item = <I as Iterator>::Item;impl<F> Future for Box<F> where
    F: Unpin + Future + ?Sized
type Output = <F as Future>::Output;