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//! This crate implements ECMA standards for coded characters in rust.
//!
//! Various constructions are provided to easily add control character and sequences inside text.
//!
//! This crate is compatible with ANSI terminals.
//!
//! ### Standards implemented
//! - [ecma-35](https://ecma-international.org/publications-and-standards/standards/ecma-35/) - Character Code Structure and Extension Techniques
//! - [ecma-43](https://ecma-international.org/publications-and-standards/standards/ecma-43/) - 8-Bit Coded Character Set Structure and Rules
//! - [ecma-48](https://ecma-international.org/publications-and-standards/standards/ecma-48/) - Control Functions for Coded Character Sets
//!
//! ### Example : format text in an ANSI terminal
//! ```
//! use coded_chars::control::rendition::{format_str, next_page, select_graphic};
//!
//! // Direct format
//! println!("Hello {}{}{} !", select_graphic().fg_red().bold().underline(), "World", select_graphic().default());
//!
//! // Clear screen
//! next_page(1);
//!
//! // Using format_str
//! let formatted = format_str(
//! "World",
//! select_graphic().fg_red().bold().underline()
//! );
//! println!("Hello {} !", formatted);
//! ```
pub mod characters;
pub mod escape;
pub mod control;
#[cfg(test)]
mod tests {
use crate::control::area::clear_screen;
use crate::control::rendition::{format_str, select_graphic};
#[test]
fn test() {
// Direct format
println!("Hello {}{}{} !", select_graphic().fg_red().bold().underline(), "World", select_graphic().default());
// Clear screen
clear_screen();
// Using format_str
let formatted = format_str(
"World",
select_graphic().fg_red().bold().underline()
);
println!("Hello {} !", formatted);
}
}