pub fn prune_stopped_servers(
launcher_paths: &LauncherPaths,
) -> Result<Vec<ServerPaths>, AnyError>Expand description
Prunes servers not currently running, and returns the deleted servers.
pub fn prune_stopped_servers(
launcher_paths: &LauncherPaths,
) -> Result<Vec<ServerPaths>, AnyError>Prunes servers not currently running, and returns the deleted servers.