pub async fn serve(
log: &Logger,
tunnel: ActiveTunnel,
launcher_paths: &LauncherPaths,
code_server_args: &CodeServerArgs,
platform: Platform,
shutdown_rx: Barrier<ShutdownSignal>,
) -> Result<ServerTermination, AnyError>
pub async fn serve(
log: &Logger,
tunnel: ActiveTunnel,
launcher_paths: &LauncherPaths,
code_server_args: &CodeServerArgs,
platform: Platform,
shutdown_rx: Barrier<ShutdownSignal>,
) -> Result<ServerTermination, AnyError>