Expand description
Macros for generating Rust types from Codas.
§export_coda!
This macro parses a coda from a file path relative to the crate’s workspace root path, and generating Rust data structures for the coda in-place.
Note: A crate’s workspace root is always the top-most directory containing a
Cargo.toml
.
Here’s an example that exports Rust data structures
for the greeter_coda.md
:
// The file path should be relative to
// the _root_ of a crate's workspace.
export_coda!("codas-macros/tests/greeter_coda.md");
// A struct is generated for each data type in the coda.
let request = Request { message: "Hi!".into() };
// An enum is generated with variants for each data type
// in the coda. The enum's name will be the same as the
// coda's name, with `Data` appended.
let data = GreeterData::from(request.clone());
assert_eq!("Hi!", match data.clone() {
GreeterData::Request(Request { message }) => message,
GreeterData::Response(..) |
_ => unimplemented!(),
});
// The structs and enums have auto-generated coda codecs.
let mut request_bytes = vec![];
request_bytes.write_data(&request).unwrap();
let mut data_bytes = vec![];
data_bytes.write_data(&data).unwrap();
assert_eq!(request_bytes, data_bytes);
// The enum can safely decode bytes containing
// coda-encoded data.
let data = data_bytes.as_slice().read_data().unwrap();
assert_eq!("Hi!", match data {
GreeterData::Request(Request { message }) => message,
GreeterData::Response(..) |
_ => unimplemented!(),
});
§License
Copyright © 2024—2025 With Caer, LLC and Alicorn Systems, LLC.
Licensed under the MIT license. Refer to the license file for more info.
Note: This documentation is auto-generated from the project’s README.md file.
Macros§
- export_
coda - Loads a coda from a file, generating Rust data structures and codecs for the coda and exporting them into the module that called this macro.