Struct coc_rs::clan_capital::District
source · pub struct District {
pub id: i32,
pub name: DistrictName,
pub destruction_percent: i32,
pub attack_count: i32,
pub total_looted: i32,
pub attacks: Option<Vec<Attack>>,
}
Fields§
§id: i32
§name: DistrictName
§destruction_percent: i32
§attack_count: i32
§total_looted: i32
§attacks: Option<Vec<Attack>>
Trait Implementations§
source§impl<'de> Deserialize<'de> for District
impl<'de> Deserialize<'de> for District
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for District
impl Send for District
impl Sync for District
impl Unpin for District
impl UnwindSafe for District
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more