pub struct CobbleProfile {
    pub uuid: Uuid,
    pub profile_id: String,
    pub player_name: String,
    pub microsoft_refresh_token: String,
    pub minecraft_token: String,
    pub minecraft_token_exp: OffsetDateTime,
}
Available on crate feature auth only.
Expand description

A profile for Minecraft online mode.

// See the oauth2 crate for information to create a Microsoft Application for `MS_GRAPH_ID`.
let code_info = CobbleProfile::setup_authentication("<MS_GRAPH_ID>".to_string()).await?;

// Print and URL
println!("URL: {}", &code_info.verification_url());
println!("CODE: {}", &code_info.user_code());

// Waits until authentication is done
let profile: CobbleProfile = CobbleProfile::authenticate(code_info).await?;

Fields§

§uuid: Uuid

Profile UUID.

§profile_id: String

Minecraft profile ID

§player_name: String

Minecraft player name

§microsoft_refresh_token: String

Microsoft refresh token

§minecraft_token: String

Minecraft token

§minecraft_token_exp: OffsetDateTime

Minecraft token expiration

Implementations§

Gets the Minecraft access token

Setup the authentication process. Returns a struct used to retrieve the device code and verification URL. The result of this call is used to finish the authentication.

Finish authentication by polling microsoft for the token. Subsequently authenticates with XBoxLive, XBoxLiveSecurity and Minecraft.

Refreshes the Minecraft access token.

Trait Implementations§

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Auto Trait Implementations§

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