1use coap_lite::{CoapRequest, Packet};
2use std::net::UdpSocket;
3
4use coap_handler::Handler;
5use coap_message::error::RenderableOnMinimal;
6
7fn main() {
8 let log = Some(coap_message_demos::log::Log::start_once());
9
10 let mut handler = coap_message_demos::full_application_tree(log);
11
12 let socket = UdpSocket::bind("localhost:5683").unwrap();
13 let mut buf = [0; 1280];
14
15 loop {
16 let (size, src) = socket.recv_from(&mut buf).expect("Didn't receive data");
17
18 let packet = Packet::from_bytes(&buf[..size]).unwrap();
19 let request = CoapRequest::from_packet(packet, src);
20
21 let extracted = handler.extract_request_data(&request.message);
22
23 let mut response = request.response.unwrap();
24 match extracted {
25 Ok(extracted) => {
26 if let Err(e2) = handler.build_response(&mut response.message, extracted) {
27 response.message.payload = Default::default();
28 response.message.clear_all_options();
29 e2.render(&mut response.message).unwrap();
30 }
31 }
32 Err(e) => {
33 e.render(&mut response.message).unwrap();
34 }
35 }
36
37 let packet = response.message.to_bytes().unwrap();
38 socket
39 .send_to(&packet[..], &src)
40 .expect("Could not send the data");
41 }
42}