Struct FSMGenPass

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pub struct FSMGenPass {
    pub fsm_cnt: usize,
    pub step_cnt: usize,
    pub seq_cnt: usize,
    pub par_cnt: usize,
    pub branch_cnt: usize,
    pub for_cnt: usize,
    pub pipeline_cnt: usize,
    pub cur_module_name: String,
    pub cfs: Vec<(Vec<InstRule>, Vec<InstRule>)>,
    pub gen_modules: Vec<Module>,
    pub top_fsms: Vec<String>,
}

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§fsm_cnt: usize§step_cnt: usize§seq_cnt: usize§par_cnt: usize§branch_cnt: usize§for_cnt: usize§pipeline_cnt: usize§cur_module_name: String§cfs: Vec<(Vec<InstRule>, Vec<InstRule>)>§gen_modules: Vec<Module>§top_fsms: Vec<String>

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impl FSMGenPass

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pub fn new() -> Self

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pub fn visit_step(&mut self, step: &BodyOp) -> FSMRet

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pub fn visit_seq(&mut self, seq: &BodyOp) -> FSMRet

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pub fn visit_par(&mut self, par: &ParOp) -> FSMRet

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pub fn visit_branch(&mut self, branch: &BranchOp) -> FSMRet

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pub fn visit_for(&mut self, for_op: &ForOp) -> FSMRet

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pub fn visit_pipeline(&mut self, ops: &Vec<Op>) -> FSMRet

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pub fn visit_op(&mut self, op: &Op) -> FSMRet

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pub fn gen_rules( &mut self, fsm: FSMRet, data: &mut VisitorData<'_>, fsm_rule: Rule, ) -> Vec<Rule>

Trait Implementations§

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impl Visitor for FSMGenPass

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fn skip_tb() -> bool

tb module should have no fsm

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fn name() -> &'static str

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fn before_visit_rules(&mut self, data: &mut VisitorData<'_>) -> Result<()>

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fn visit_rule_impl( &mut self, data: &mut VisitorData<'_>, ) -> Result<(Vec<Rule>, Vec<RuleRel>), Error>

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fn after_visit_rules(&mut self, data: &mut VisitorData<'_>) -> Result<()>

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fn after_pass(&mut self, circuit: &mut Circuit) -> Result<()>

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fn filter_item<'a, T>( items: impl Iterator<Item = T>, filter_fn: impl Fn(&T) -> bool, ) -> Vec<T>

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fn filter_op<'a>( ops: impl Iterator<Item = &'a Op>, filter_fn: impl Fn(&Op) -> bool, ) -> Vec<&'a Op>

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fn flatten_op<'a>(op: &'a Op) -> Vec<&'a Op>

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fn flatten_ops<'a>(ops: impl Iterator<Item = &'a Op>) -> Vec<&'a Op>

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fn filter_map<'a, T: Clone + 'a, P>( items: impl Iterator<Item = &'a T>, filter_fn: impl Fn(&T) -> Option<P>, ) -> (Vec<P>, HashMap<usize, usize>)

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fn dump_results(&self, data: &mut VisitorData<'_>)

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fn visit_op_impl( &mut self, op: &mut Op, data: &mut VisitorData<'_>, ) -> Result<(), Error>

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fn visit_op( &mut self, op: &mut Op, data: &mut VisitorData<'_>, ) -> Result<(), Error>

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fn visit_rule_prelog( &mut self, rule: &Rule, data: &mut VisitorData<'_>, ) -> Result<(), Error>

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fn visit_rule_guard(&mut self, data: &mut VisitorData<'_>) -> Result<(), Error>

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fn visit_rule( &mut self, rule: Rule, data: &mut VisitorData<'_>, ) -> Result<(Vec<Rule>, Vec<RuleRel>), Error>

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fn topo_sort_rules<'a, T: Clone + Debug>( rules: impl Iterator<Item = &'a Rule> + Clone, f: impl Fn(usize, &'a Rule) -> (String, T), ) -> Vec<T>

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fn get_rules_in_topo_order(&mut self, data: &mut VisitorData<'_>) -> Vec<Rule>

this is very dangerous to use in get_rules_in_order, since the topo order doesn’t guarentee any original order
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fn get_rules_in_order(&mut self, data: &mut VisitorData<'_>) -> Vec<Rule>

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fn infer_rule_relations( &mut self, data: &mut VisitorData<'_>, ) -> Result<(), Error>

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fn prepare_visit_module_impl( &mut self, data: &mut VisitorData<'_>, ) -> Result<(), Error>

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fn prepare_visit_module(&mut self, data: VisitorData<'_>) -> Result<(), Error>

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fn visit_module(&mut self, data: VisitorData<'_>) -> Result<(), Error>

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fn pass_prelog(&mut self, circuit: &mut Circuit) -> Result<(), Error>

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fn visit_function( &mut self, function: &mut Function, circuit: &mut Circuit, ) -> Result<(), Error>

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fn after_visit_modules(&mut self, circuit: &mut Circuit) -> Result<(), Error>

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fn apply_pass(&mut self, circuit: &mut Circuit) -> Result<(), Error>

apply the pass to the every module in the circuit

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