1use crate::{Actor, Animatable, Container};
2use glib::{object as gobject, translate::*};
3use std::fmt;
4
5glib_wrapper! {
7 pub struct Box(Object<ffi::ClutterBox, ffi::ClutterBoxClass, BoxClass>) @extends Actor, gobject::InitiallyUnowned, @implements Animatable, Container;
8
9 match fn {
10 get_type => || ffi::clutter_box_get_type(),
11 }
12}
13
14impl Box {}
15
16pub const NONE_BOX: Option<&Box> = None;
17
18impl fmt::Display for Box {
19 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
20 write!(f, "Box")
21 }
22}