Trait clutter::PaintNodeExt [−][src]
Required methods
fn add_child<P: IsA<PaintNode>>(&self, child: &P)
[src]
fn add_rectangle(&self, rect: &ActorBox)
[src]
fn add_texture_rectangle(
&self,
rect: &ActorBox,
x_1: f32,
y_1: f32,
x_2: f32,
y_2: f32
)
[src]
&self,
rect: &ActorBox,
x_1: f32,
y_1: f32,
x_2: f32,
y_2: f32
)