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pub mod errors;
pub mod id;
pub mod state;
mod instructions;
pub use id::ID;
use anchor_lang::prelude::*;
use clockwork_scheduler::response::TaskResponse;
use instructions::*;
#[program]
pub mod clockwork_network {
use super::*;
pub fn entry_close(ctx: Context<EntryClose>) -> Result<TaskResponse> {
entry_close::handler(ctx)
}
pub fn initialize<'info>(ctx: Context<'_, '_, '_, 'info, Initialize<'info>>) -> Result<()> {
initialize::handler(ctx)
}
pub fn rotator_turn(ctx: Context<RotatorTurn>) -> Result<()> {
rotator_turn::handler(ctx)
}
pub fn node_register<'info>(
ctx: Context<'_, '_, '_, 'info, NodeRegister<'info>>,
) -> Result<()> {
node_register::handler(ctx)
}
pub fn node_stake(ctx: Context<NodeStake>, amount: u64) -> Result<()> {
node_stake::handler(ctx, amount)
}
pub fn snapshot_capture(ctx: Context<SnapshotCapture>) -> Result<TaskResponse> {
snapshot_capture::handler(ctx)
}
pub fn snapshot_close(ctx: Context<SnapshotClose>) -> Result<TaskResponse> {
snapshot_close::handler(ctx)
}
pub fn snapshot_rotate(ctx: Context<SnapshotRotate>) -> Result<TaskResponse> {
snapshot_rotate::handler(ctx)
}
pub fn snapshot_start(ctx: Context<SnapshotStart>) -> Result<TaskResponse> {
snapshot_start::handler(ctx)
}
}