demo/
demo.rs

1use std::time::Duration;
2
3use cli_status_board::{SBState, SBStateConfig, Status, TaskNameWidth};
4
5fn main() {
6    let state = SBState::new(SBStateConfig {
7        silent: false,
8        task_name_width: TaskNameWidth::ExactRatio(0.25),
9        ..Default::default()
10    });
11
12    // The handles for these tasks are immediately dropped, so we automatically remove them.
13    // Except for error/info, which we display for a little while before removing automatically.
14    {
15        {
16            let task_id = state.add_task("finished task", Status::Finished);
17            state.add_subtask(&task_id, Status::Started);
18        }
19        let _ = state.add_task("error task", Status::Error);
20        let _ = state.add_task("started task", Status::Started);
21        let _ = state.add_task("queued task", Status::Queued);
22    }
23
24    let mut tasks = (0..10)
25        .into_iter()
26        .map(|index| {
27            let state = state.clone();
28            std::thread::spawn(move || {
29                std::thread::sleep(Duration::from_secs(index));
30                let task_id = state.add_task(format!("Task {index}"), Status::Started);
31                std::thread::sleep(Duration::from_secs(index.min(3)));
32                let sub_tasks = (0..10)
33                    .into_iter()
34                    .map(|_| state.add_subtask(&task_id, Status::Started))
35                    .collect::<Vec<_>>();
36
37                for sub_task_id in sub_tasks {
38                    std::thread::sleep(Duration::from_secs((index + 1).min(3)));
39                    state.update_subtask(&task_id, &sub_task_id, Status::Finished);
40                }
41
42                state.update_task(&task_id, Status::Finished);
43            })
44        })
45        .collect::<Vec<_>>();
46
47    tasks.push(std::thread::spawn({
48        let state = state.clone();
49        move || {
50            let task_id = state.add_task(format!("Task with no children"), Status::Started);
51            std::thread::sleep(Duration::from_secs(10));
52            state.update_task(&task_id, Status::Finished);
53        }
54    }));
55
56    tasks.push(std::thread::spawn(move || {
57        std::thread::sleep(Duration::from_secs(4));
58        state.info("Here's an informational message");
59        std::thread::sleep(Duration::from_secs(8));
60        state.info("Here's another one :)");
61    }));
62
63    for task in tasks {
64        task.join().unwrap();
65    }
66}