Struct ck::Vec4 [] [src]

pub struct Vec4 {
    pub x: f32,
    pub y: f32,
    pub z: f32,
    pub w: f32,
}

Fields

Methods

impl Vec4
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Create a new instance of Vec4

use ck::Vec4;

let v = Vec4::new(1.0, 2.0, 3.0, 4.0);
assert_eq!(v.x, 1.0);
assert_eq!(v.y, 2.0);
assert_eq!(v.z, 3.0);
assert_eq!(v.w, 4.0);

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Get the length of a Vec4

use ck::Vec4;

let v = Vec4::new(1.0, 2.0, 3.0, 5.0);
let a = v.len() * 1000.0;

// Rounding the result to account for f32 precision.
assert_eq!(a.round(), 6245.0);

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Get the squared length of a Vec4

use ck::Vec4;

let v = Vec4::new(1.0, 2.0, 3.0, 5.0);
assert_eq!(v.len_squared(), 39.0);

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Get a new normalized version of a Vec4

use ck::Vec4;

let v = Vec4::new(1.0, 2.0, 3.0, 5.0);
let vn = v.normalize();

assert_eq!(vn.x, 1.0/v.len());
assert_eq!(vn.y, 2.0/v.len());
assert_eq!(vn.z, 3.0/v.len());
assert_eq!(vn.w, 5.0/v.len());

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Get the raw data represented by a Vec4

use ck::Vec4;

let v = Vec4::new(1.0, 2.0, 3.0, 4.0);
let r: [f32; 4] = v.raw();
assert_eq!(v.x, r[0]);
assert_eq!(v.y, r[1]);
assert_eq!(v.z, r[2]);
assert_eq!(v.w, r[3]);

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Get the dot product of two Vec4

use ck::Vec4;

let v1 = Vec4::new(1.0, 2.0, 3.0, 4.0);
let v2 = Vec4::new(5.0, 6.0, 7.0, 8.0);
let res: f32 = v1.dot(&v2);
assert_eq!(res, 70.0);

Trait Implementations

impl Debug for Vec4
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Formats the value using the given formatter.

impl Index<usize> for Vec4
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The returned type after indexing.

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Indexing for Vec4 instead of field access by name

Examples

use ck::Vec4;

let v = Vec4 { x: 1.0, y: 2.0, z: 3.0, w: 4.0 };
assert_eq!(v[0], 1.0);
assert_eq!(v[1], 2.0);
assert_eq!(v[2], 3.0);
assert_eq!(v[3], 4.0);

impl IndexMut<usize> for Vec4
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Mutable indexing for Vec4 instead of setting fields by name

Examples

use ck::Vec4;

let mut v = Vec4 { x: 0.0, y: 0.0, z: 0.0, w: 0.0 };
v[0] = 1.0;
v[1] = 2.0;
v[2] = 3.0;
v[3] = 4.0;
assert_eq!(v.x, 1.0);
assert_eq!(v.y, 2.0);
assert_eq!(v.z, 3.0);
assert_eq!(v.w, 4.0);

impl Add<Vec4> for Vec4
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The resulting type after applying the + operator.

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Overload the + operator for Vec4

Examples

use ck::Vec4;

let v1 = Vec4 { x: 1.0, y: 2.0, z: 3.0, w: 4.0 };
let v2 = Vec4 { x: 5.0, y: 6.0, z: 7.0, w: 8.0 };
let v = v1 + v2;

assert_eq!(v.x,  6.0);
assert_eq!(v.y,  8.0);
assert_eq!(v.z, 10.0);
assert_eq!(v.w, 12.0);

impl Sub<Vec4> for Vec4
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The resulting type after applying the - operator.

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Overload the - operator for Vec4

Examples

use ck::Vec4;

let v1 = Vec4 { x: 1.0, y: 2.0, z: 3.0, w: 4.0 };
let v2 = Vec4 { x: 8.0, y: 7.0, z: 6.0, w: 5.0 };
let v = v1 - v2;

assert_eq!(v.x, -7.0);
assert_eq!(v.y, -5.0);
assert_eq!(v.z, -3.0);
assert_eq!(v.w, -1.0);