Struct chipmunk_sys::Struct_cpSpace [] [src]

#[repr(C)]
pub struct Struct_cpSpace { pub iterations: c_int, pub gravity: cpVect, pub damping: cpFloat, pub idleSpeedThreshold: cpFloat, pub sleepTimeThreshold: cpFloat, pub collisionSlop: cpFloat, pub collisionBias: cpFloat, pub collisionPersistence: cpTimestamp, pub userData: cpDataPointer, pub stamp: cpTimestamp, pub curr_dt: cpFloat, pub dynamicBodies: *mut cpArray, pub staticBodies: *mut cpArray, pub rousedBodies: *mut cpArray, pub sleepingComponents: *mut cpArray, pub shapeIDCounter: cpHashValue, pub staticShapes: *mut cpSpatialIndex, pub dynamicShapes: *mut cpSpatialIndex, pub constraints: *mut cpArray, pub arbiters: *mut cpArray, pub contactBuffersHead: *mut cpContactBufferHeader, pub cachedArbiters: *mut cpHashSet, pub pooledArbiters: *mut cpArray, pub allocatedBuffers: *mut cpArray, pub locked: c_uint, pub usesWildcards: cpBool, pub collisionHandlers: *mut cpHashSet, pub defaultHandler: cpCollisionHandler, pub skipPostStep: cpBool, pub postStepCallbacks: *mut cpArray, pub staticBody: *mut cpBody, pub _staticBody: cpBody, }

Fields

Trait Implementations

impl Copy for Struct_cpSpace
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impl Clone for Struct_cpSpace
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Default for Struct_cpSpace
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Returns the "default value" for a type. Read more